SQUARE PIXELS ARRANGED IN ROWS AND COLUMNS. EACH ELEMENT CONTAINS THE COLOUR VALUE OF EACH PIXEL AT THAT LOCATION. EVERY NUMBER IN THE MATRIX A HEXADECIMAL NUMBER THAT REPRESENTS A COLOUR IN A 256- COLOUR SPECTRUM. IMAGE PROCESSES THE DIFFERENT IMAGE PROCESSES ARE - FLIP VERTICAL AND HORIZONTAL - ROTATE LEFT AND RIGHT -INVERT -LIGHTEN -DARKEN -SMOOTH -SHARPEN -SHEARING IMAGE PROCESSES FORMATION OF IMAGES IN COMPUTER CONSIDER AN IMAGE GIVEN BY THE FOLLOWING MATRIX
FLIP VERTICAL MULTIPLYING THE ORIGINAL MATRIX BY THE INVERTED MATRIX GIVES US THE VERTICALLY FLIPPED IMAGE.
FLIP HORIZONTAL MULTIPLYING THE ORIGINAL MATRIX TO THE INVERTED MATRIX.
ROTATE LEFT TAKING THE TRANSPOSE OF THE ORIGINAL MATRIX.
ROTATE RIGHT MULTIPLYING THE ORIGINAL MATRIX TO THE INVERTED MATRIX AND THEN TAKING ITS TRANSPOSE.
INVERT SUBTRACTING THE NUMBER IN THE ORIGINAL MATRIX BY 255 GIVES US THE COLOUR THAT IS OPPOSITE TO THE ORIGINAL COLOUR.
LIGHTEN MULTIPLYING THE ORIGINAL MATRIX BY 0.9 DECREASES THE VALUE OF COLOUR BY 10%
DARKEN MULTIPLYING THE ORIGINAL MATRIX BY 1.1, THE VALUE IS INCREASED BY 10%
SMOOTH BLURS THE IMAGE BY REPLACING EACH PIXEL WITH THE AVERAGE OF ITS 3x3 NEIGHBOUR.
SHARPEN INCREASES CONTRAST BY REPLACING EACH PIXEL WITH A WEIGHTED AVERAGE OF THE 3x3 NEIGHBOURS.
CONCLUSION HENCE WE CAN SEE THAT LINEAR ALGEBRA PLAYS A CRUCIAL ROLE IN IMAGE PROCESSING IN THE DIGITAL WORLD. THANK YOU