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rem *** Generated with Bf2Editor.

exe [created: 2006/5/15 11:52]


GeometryTemplate.setSubGeometryLodDistance 1 0 40
GeometryTemplate.setSubGeometryLodDistance 1 1 80
rem GeometryTemplate.setSubGeometryLodDistance 1 2 120
GeometryTemplate.setSpecularStaticGloss 1 0 6 2
GeometryTemplate.setSpecularStaticGloss 1 1 6 2
GeometryTemplate.setSpecularStaticGloss 1 2 6 2
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
ObjectTemplate.activeSafe PlayerControlObject AIX_A10
ObjectTemplate.creator clivewil
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.castsDynamicShadow 1
rem ---BeginComp:Armor ---
ObjectTemplate.createComponent Armor
ObjectTemplate.armor.maxHitPoints 4000
ObjectTemplate.armor.hitPoints 4000
ObjectTemplate.armor.defaultMaterial 32
ObjectTemplate.armor.hpLostWhileUpSideDown 350
ObjectTemplate.armor.hpLostWhileInWater 400
ObjectTemplate.armor.hpLostWhileInDeepWater 400
rem ObjectTemplate.armor.hpLostWhileCriticalDamage 0
ObjectTemplate.armor.waterDamageDelay 1
ObjectTemplate.armor.waterLevel -0.3
ObjectTemplate.armor.explosionForce 15
ObjectTemplate.armor.explosionForceMod 8
ObjectTemplate.armor.explosionForceMax 5000
ObjectTemplate.armor.explosionDamage 400
ObjectTemplate.armor.explosionRadius 15
ObjectTemplate.armor.explosionMaterial 99
ObjectTemplate.armor.wreckExplosionForce 15
ObjectTemplate.armor.wreckExplosionDamage 200
ObjectTemplate.armor.wreckExplosionRadius 10
ObjectTemplate.armor.wreckExplosionMaterial 70
ObjectTemplate.armor.wreckHitPoints 500
ObjectTemplate.armor.timeToStayAsWreck 10
ObjectTemplate.armor.criticalDamage 101
ObjectTemplate.armor.addArmorEffect 0 e_vexp_AirGeneric 0/0/0 0/0/0
ObjectTemplate.armor.addArmorEffect 0 e_vexp_AIX_A10 0/0/0 0/0/0
ObjectTemplate.armor.addArmorEffect 75 e_dstate_jets_lightsmoke 1.39959/1.14167/
-4.27664 0/0/0
ObjectTemplate.armor.addArmorEffect 50 e_dstate_jets_heavysmoke 1.39959/1.14167/
-4.27664 0/0/0
ObjectTemplate.armor.addArmorEffect 10 e_dstate_jets_firesmoke 1.39959/1.14167/-
4.27664 0/0/0
ObjectTemplate.armor.addArmorEffect -20 e_dstate_Jets_wrecksmoke 0/0/0 0/0/0
ObjectTemplate.armor.addArmorEffect -100 e_vexp_AirGeneric_2nd 0/0/0 0/0/0
rem ---EndComp ---
rem ---BeginComp:Radio ---
ObjectTemplate.createComponent Radio
ObjectTemplate.Radio.spottedMessage air_spotted
rem ---EndComp ---
rem ---BeginComp:VehicleHud ---
ObjectTemplate.createComponent VehicleHud
ObjectTemplate.vehicleHud.hudName "A-10Warthog"
ObjectTemplate.vehicleHud.typeIcon Ingame\Vehicles\Icons\Hud\MenuIcons\menuIcon_
plane.tga
ObjectTemplate.vehicleHud.miniMapIcon Ingame\Vehicles\Icons\Minimap\mini_Jet.tga
ObjectTemplate.vehicleHud.miniMapIconLeaderSize Medium
ObjectTemplate.vehicleHud.guiIndex 330
ObjectTemplate.vehicleHud.vehicleIconPos 60/14
ObjectTemplate.vehicleHud.vehicleType 4
ObjectTemplate.vehicleHud.vehicleIcon Ingame\Vehicles\Icons\Hud\VehicleIcons\A10
.tga
rem ---EndComp ---
rem ---BeginComp:WarningHud ---
ObjectTemplate.createComponent WarningHud
ObjectTemplate.WarningHud.warningType 2
ObjectTemplate.WarningHud.firstWarningSound HUD_Heatseeker_Track_Warning
ObjectTemplate.WarningHud.secondWarningSound HUD_Heatseeker_Lock_Warning
ObjectTemplate.WarningHud.warningIcon Ingame\GeneralIcons\Action_Icons\large_las
erLockIcon.tga
rem ---EndComp ---
rem ---BeginComp:HelpHud ---
ObjectTemplate.createComponent HelpHud
ObjectTemplate.HelpHud.helpStringKey "HUD_HELP_VEHICLE_JET_PILOT_CONTROLS_toggle
WeaponsShortcut"
ObjectTemplate.HelpHud.helpSoundKey "HUD_HELP_VEHICLE_JET_PILOT_CONTROLS_toggleW
eaponsShortcut"
ObjectTemplate.HelpHud.lowArmorHelpSoundKey "HUD_HELP_VEHICLE_JET_LOWHEALTH_useF
riendlyRepairStation"
ObjectTemplate.HelpHud.lowArmorHelpStringKey "HUD_HELP_VEHICLE_JET_LOWHEALTH_use
FriendlyRepairStation"
rem ---EndComp ---
ObjectTemplate.geometry AIX_A10
ObjectTemplate.setCollisionMesh AIX_A10
ObjectTemplate.mapMaterial 0 Airplane 32
ObjectTemplate.mapMaterial 1 Glass 19
ObjectTemplate.mapMaterial 2 Rubber 102
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.drag 0.05
ObjectTemplate.mass 14000
ObjectTemplate.inertiaModifier 0.4/0.4/0.4
ObjectTemplate.floaterMod 0.8
ObjectTemplate.aiTemplate AIX_A10
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Ambient
ObjectTemplate.addTemplate S_AIX_A10_AmbientDamaged
ObjectTemplate.addTemplate AIX_A10_PilotCamera
rem ObjectTemplate.setPosition -2.20181e-005/1.24084/4.74885
ObjectTemplate.setPosition -2.20205e-005/1.31579/4.74626
ObjectTemplate.addTemplate AIX_A10_Engine
ObjectTemplate.setPosition 7.02686e-005/-0.0010804/-4.88021
ObjectTemplate.addTemplate AIX_A10_EntryPoint
ObjectTemplate.setPosition 1.094e-007/2.74181e-006/4.89497
ObjectTemplate.addTemplate AIX_A10_MissileLauncher
ObjectTemplate.setPosition 0/-9.61925e-005/-2.0682
ObjectTemplate.addTemplate AIX_A10_Cannons
ObjectTemplate.setPosition -0.068934/-0.257309/7.83843
ObjectTemplate.addTemplate AIX_A10_RocketLauncher
ObjectTemplate.addTemplate AIX_A10_BombLauncher
ObjectTemplate.addTemplate AIX_A10_MaverickLauncher
ObjectTemplate.addTemplate HeatObject
ObjectTemplate.setPosition 0/0.323738/-1.03399
ObjectTemplate.addTemplate AIX_A10_FlareLauncher
rem ObjectTemplate.addTemplate decoy_Flare_Launcher
rem ObjectTemplate.setPosition -2.65109/-0.537201/-1.19207
rem ObjectTemplate.setRotation 0/90/0
rem ObjectTemplate.addTemplate decoy_Flare_Launcher
rem ObjectTemplate.setPosition 2.65109/-0.537201/-1.19207
rem ObjectTemplate.setRotation 0/90/0
ObjectTemplate.addTemplate AIX_A10_EntryPoint_Rear
ObjectTemplate.setPosition 0/-3.00407e-005/-8.9
ObjectTemplate.addTemplate AIX_A10_BodyWingVertical
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate AIX_A10_LandingFlap
ObjectTemplate.setPosition 0/0/-1
ObjectTemplate.addTemplate AIX_A10_RWinglet
ObjectTemplate.setPosition 0/0.2565/3.2999
ObjectTemplate.setRotation 0/2.5325/0
ObjectTemplate.addTemplate AIX_A10_LWinglet
ObjectTemplate.setPosition 0/0.2565/3.2999
ObjectTemplate.setRotation 0/2.5325/0
ObjectTemplate.addTemplate AIX_A10_LFrontFlaps01
ObjectTemplate.setPosition -3.5557/-0.2772/-2.4764
ObjectTemplate.setRotation 0/2.5325/0
ObjectTemplate.addTemplate AIX_A10_RFrontFlaps01
ObjectTemplate.setPosition 3.5536/-0.2772/-2.4764
ObjectTemplate.setRotation 0/2.5325/0
ObjectTemplate.addTemplate AIX_A10_BackFlap
ObjectTemplate.setPosition -0.0085/1.8995/-5.1380
ObjectTemplate.setRotation 0/-30.3283/-90.0000
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/-1.2/-8.9 0/0/0
rem ObjectTemplate.altSoldierExitPosition -3.6/-1.5/4
ObjectTemplate.exitSpeedMod 0.5
ObjectTemplate.seatInformation AIX_A10 0/1.33/4.9 0/0/0
ObjectTemplate.seatAnimationSystem Objects/Vehicles/Common/Animations/3p_aircraf
tPilot_A_animSys.inc
ObjectTemplate.soundFilter airplane
rem ObjectTemplate.sprintRecoverTime 30
rem ObjectTemplate.sprintDissipationTime 30
rem ObjectTemplate.sprintLimit 0.2
rem ObjectTemplate.sprintFactor 1.6
ObjectTemplate.vehicleCategory VCAir
ObjectTemplate.listenerObstruction 0.7
ObjectTemplate.damagedAmbientSoundLimit 0.15
ObjectTemplate.crewKitIndex 8
ObjectTemplate.autoUseAbility 1
ObjectTemplate.altSoldierExitPosition -3.6/-1.5/4
ObjectTemplate.activeSafe Sound S_AIX_A10_Ambient
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_AmbientDamaged
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe RotationalBundle AIX_A10_AileronL
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_AileronL_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-15/0
ObjectTemplate.setMaxRotation 0/15/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/50/0
ObjectTemplate.setInputToPitch PIRoll
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.rememberExcessInput 1
ObjectTemplate.activeSafe Sound S_AIX_A10_AileronL_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe RotationalBundle AIX_A10_AileronR
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_AileronR_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-15/0
ObjectTemplate.setMaxRotation 0/15/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/50/0
ObjectTemplate.setInputToPitch PIRoll
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.rememberExcessInput 1
ObjectTemplate.activeSafe Sound S_AIX_A10_AileronR_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Bundle AIX_A10_Cannon
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.keepProjectiles 5
ObjectTemplate.activeSafe RotationalBundle AIX_A10_AvengerCannon
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_AvengerCannon_RotationRpm
rem -------------------------------------
ObjectTemplate.setMaxSpeed 0/0/1000
ObjectTemplate.setAcceleration 0/0/1000
ObjectTemplate.setInputToRoll PIFire
rem ----------------------------------------------------------------------------
------------------------------------------------------
ObjectTemplate.addTemplate e_dstate_jets_heavysmoke 2.12/0.03/-2.6 0/0/0
rem ----------------------------------------------------------------------------
------------------------------------------------------
ObjectTemplate.activeSafe Sound S_AIX_A10_AvengerCannon_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.soundFilename "objects/weapons/stationary/hmg_m134/sounds/mono/mi
nigun_start_idle_stop.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.58
ObjectTemplate.pitch 1.3
ObjectTemplate.reverbLevel 0
ObjectTemplate.pitchEnvelope 0/1/0/2/0/2/0.003/0.624/0/0.305/1.005/0/
ObjectTemplate.volumeEnvelope 0/1/0/1/0/2/0.003/0/0/0.368/1/0/
ObjectTemplate.minDistance 3
ObjectTemplate.halfVolumeDistance 6
ObjectTemplate.activeSafe RotationalBundle AIX_A10_Elevators
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Elevators_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-15/0
ObjectTemplate.setMaxRotation 0/15/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/50/0
ObjectTemplate.setInputToPitch PIPitch
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.rememberExcessInput 1
ObjectTemplate.activeSafe Sound S_AIX_A10_Elevators_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe LandingGear AIX_A10_GearFront
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_GearFront_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-100/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/50/0
ObjectTemplate.setGearDownDelay 1
ObjectTemplate.invertGear 1
ObjectTemplate.activeSafe Sound S_AIX_A10_GearFront_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe RotationalBundle AIX_A10_GearFrontSteer
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_GearFrontSteer_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-40
ObjectTemplate.setMaxRotation 0/0/40
ObjectTemplate.setMaxSpeed 0/0/50
ObjectTemplate.setAcceleration 0/0/60
ObjectTemplate.setInputToRoll PIYaw
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setLesserYawAtSpeed 200
ObjectTemplate.rememberExcessInput 1
ObjectTemplate.restoreRotationOnExit 1
ObjectTemplate.activeSafe Sound S_AIX_A10_GearFrontSteer_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Spring AIX_A10_Wheel_F
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.grip 16
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Wheel_F_Rotation
rem -------------------------------------
ObjectTemplate.setStrength 60
ObjectTemplate.setDamping 5
ObjectTemplate.activeSafe Sound S_AIX_A10_Wheel_F_Rotation
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe LandingGear AIX_A10_GearFrontDoor
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_GearFrontDoor_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-90
ObjectTemplate.setMaxSpeed 0/0/60
ObjectTemplate.setAcceleration 0/0/70
ObjectTemplate.setGearUpDelay 1.5
ObjectTemplate.invertGear 1
ObjectTemplate.activeSafe Sound S_AIX_A10_GearFrontDoor_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe LandingGear AIX_A10_GearFrontHatch
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_GearFrontHatch_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-90/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/50/0
ObjectTemplate.setGearDownDelay 1.2
ObjectTemplate.invertGear 1
ObjectTemplate.activeSafe Sound S_AIX_A10_GearFrontHatch_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe LandingGear AIX_A10_GearRear
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_GearRear_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-80/0
ObjectTemplate.setMaxSpeed 0/60/0
ObjectTemplate.setAcceleration 0/50/0
ObjectTemplate.setGearDownDelay 1
ObjectTemplate.invertGear 1
ObjectTemplate.activeSafe Sound S_AIX_A10_GearRear_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Spring AIX_A10_Wheel_L
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.grip 16
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Wheel_L_Rotation
rem -------------------------------------
ObjectTemplate.setStrength 120
ObjectTemplate.setDamping 5
ObjectTemplate.activeSafe Sound S_AIX_A10_Wheel_L_Rotation
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Spring AIX_A10_Wheel_R
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.grip 16
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Wheel_R_Rotation
rem -------------------------------------
ObjectTemplate.setStrength 120
ObjectTemplate.setDamping 5
ObjectTemplate.activeSafe Sound S_AIX_A10_Wheel_R_Rotation
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe LandingGear AIX_A10_GearRearDoorLF
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_GearRearDoorLF_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-100
ObjectTemplate.setMaxSpeed 0/0/50
ObjectTemplate.setAcceleration 0/0/50
ObjectTemplate.setGearUpDelay 1
ObjectTemplate.invertGear 1
ObjectTemplate.activeSafe Sound S_AIX_A10_GearRearDoorLF_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe LandingGear AIX_A10_GearRearDoorRF
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_GearRearDoorRF_RotationRpm
rem -------------------------------------
ObjectTemplate.setMaxRotation 0/0/100
ObjectTemplate.setMaxSpeed 0/0/50
ObjectTemplate.setAcceleration 0/0/50
ObjectTemplate.setGearUpDelay 1
ObjectTemplate.activeSafe Sound S_AIX_A10_GearRearDoorRF_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe LandingGear AIX_A10_GearRearDoorsR
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_GearRearDoorsR_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-115/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/50/0
ObjectTemplate.invertGear 1
ObjectTemplate.activeSafe Sound S_AIX_A10_GearRearDoorsR_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Bundle AIX_A10_Glass
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.activeSafe RotationalBundle AIX_A10_RudderL
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_RudderL_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation -15/0/0
ObjectTemplate.setMaxRotation 15/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 50/0/0
ObjectTemplate.setInputToYaw PIYaw
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.activeSafe Sound S_AIX_A10_RudderL_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe RotationalBundle AIX_A10_RudderR
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_RudderR_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation -15/0/0
ObjectTemplate.setMaxRotation 15/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 50/0/0
ObjectTemplate.setInputToYaw PIYaw
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.activeSafe Sound S_AIX_A10_RudderR_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe RotationalBundle AIX_A10_TurbineL
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_TurbineL_RotationRpm
rem -------------------------------------
ObjectTemplate.setMaxSpeed 0/0/800
ObjectTemplate.setAcceleration 0/0/200
ObjectTemplate.setDeAcceleration 0/0/50
ObjectTemplate.setContinousRotationSpeed 0/0/20
ObjectTemplate.setInputToRoll PIThrottle
ObjectTemplate.startAutoRotateOnEnter 1
ObjectTemplate.restoreRotationOnExit 1
ObjectTemplate.activeSafe Sound S_AIX_A10_TurbineL_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe RotationalBundle AIX_A10_TurbineR
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_TurbineR_RotationRpm
rem -------------------------------------
ObjectTemplate.setMaxSpeed 0/0/800
ObjectTemplate.setAcceleration 0/0/200
ObjectTemplate.setDeAcceleration 0/0/50
ObjectTemplate.setContinousRotationSpeed 0/0/50
ObjectTemplate.setInputToRoll PIThrottle
ObjectTemplate.startAutoRotateOnEnter 1
ObjectTemplate.restoreRotationOnExit 1
ObjectTemplate.activeSafe Sound S_AIX_A10_TurbineR_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create Camera AIX_A10_PilotCamera
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_PilotCamera_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation -120/-30/0
ObjectTemplate.setMaxRotation 120/8/0
ObjectTemplate.setPivotPosition 0/0/-0.2
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw PIMouseLookX
ObjectTemplate.setInputToPitch PIMouseLookY
ObjectTemplate.toggleMouseLook 1
ObjectTemplate.CVMNose 1
ObjectTemplate.cameraShakeSensitivity 1
ObjectTemplate.cameraShakeStartSpeed 110
ObjectTemplate.cameraShakeMaxSpeed 125
ObjectTemplate.nosePos 0/-0.8/4.7
ObjectTemplate.followStiffness 2
ObjectTemplate.chaseDistance 28
ObjectTemplate.chaseAngle 0.18
ObjectTemplate.chaseOffset 0/2.6/6
ObjectTemplate.worldFOV 1.1
ObjectTemplate.insideFOV 1.1
ObjectTemplate.worldFOV 1.1
ObjectTemplate.insideFOV 1.1
ObjectTemplate.allowInsideDynamicLights 0
ObjectTemplate.allowInsideStaticSun 1
ObjectTemplate.insideStaticSunDirection 0/-3/1
ObjectTemplate.insideStaticSunColor 0.87451/0.866667/0.807843
ObjectTemplate.insideStaticSunDamageColor 1/0/0
ObjectTemplate.insideDamageFrequency 7
ObjectTemplate.insideDamageThreshold 0.1
ObjectTemplate.insideStaticSunAmbientColor 0.733333/0.772549/0.87451
ObjectTemplate.activeSafe Sound S_AIX_A10_PilotCamera_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create Engine AIX_A10_Engine
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Engine_RotationRpm
ObjectTemplate.addTemplate S_AIX_A10_Engine_Idle
ObjectTemplate.setPosition 0/0/8.86595
ObjectTemplate.addTemplate S_AIX_A10_Engine_Rpm1
ObjectTemplate.setPosition -0.00867552/0.0339918/1.90735e-006
ObjectTemplate.setRotation -180/0/180
ObjectTemplate.addTemplate S_AIX_A10_Engine_Rpm2
ObjectTemplate.setPosition 0/0.0618186/-0.0365472
ObjectTemplate.setRotation -180/0/180
ObjectTemplate.addTemplate S_AIX_A10_Engine_Load
rem ObjectTemplate.addTemplate e_jetexhaust_s
rem ObjectTemplate.setPosition -1.41762/1.14967/-0.0705357
rem ObjectTemplate.addTemplate e_jetexhaust_s
rem ObjectTemplate.setPosition 1.41762/1.14967/-0.0705357
rem ObjectTemplate.addTemplate e_jetexhaust_AB_s
rem ObjectTemplate.setPosition 0/0/-0.378756
ObjectTemplate.addTemplate e_contrail
ObjectTemplate.setPosition 8.6489/0.20471/4.21794
ObjectTemplate.addTemplate e_contrail
ObjectTemplate.setPosition -8.6489/0.20471/4.21794
rem ObjectTemplate.addTemplate e_AB_snd
rem ObjectTemplate.setPosition 4.31334e-006/1.29291/-0.185421
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-600
ObjectTemplate.setMaxRotation 0/0/2000
ObjectTemplate.setMaxSpeed 0/0/150
ObjectTemplate.setAcceleration 0/0/400
ObjectTemplate.setInputToRoll PIThrottle
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setEngineType c_ETPlane
rem ObjectTemplate.setTorque 400
rem ObjectTemplate.setDifferential 18
ObjectTemplate.setTorque 400
ObjectTemplate.setDifferential 16
ObjectTemplate.setGearUp 0.7
ObjectTemplate.setGearDown 0.3
ObjectTemplate.noEffectAtPerpSpeed 100
ObjectTemplate.activeSafe Sound S_AIX_A10_Engine_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_Engine_Idle
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/air/AIX_A10/sounds/AIX_A10_StartR
unStop.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 2
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0/1.5/0/3/0.003/0.739/0/0.312/1.253/0/0.995/1.4
92/0/
ObjectTemplate.volumeEnvelope 0/1/0/1/0/4/0.003/1/0/0.31/1/0/0.495/0.812/0/0.99/
0.3/0/
ObjectTemplate.position 0/0/8.86595
ObjectTemplate.minDistance 35
ObjectTemplate.halfVolumeDistance 70
ObjectTemplate.activeSafe Sound S_AIX_A10_Engine_Rpm1
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/air/sounds/jet_distant.wav"
rem ObjectTemplate.soundFilename "objects/vehicles/air/AIX_A10/sounds/AIX_A10_Tu
rbineLoop.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 0
ObjectTemplate.volume 0.8
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0/1.5/0/2/0.003/0.354/0/1/1.313/0/
ObjectTemplate.volumeEnvelope 0/1/0/1/0/4/0.003/0/0/0.338/0.536/0/0.792/0.987/0/
0.8/1/0/
ObjectTemplate.position -0.00867552/0.0339918/1.90735e-006
ObjectTemplate.minDistance 100
ObjectTemplate.halfVolumeDistance 200
rem ObjectTemplate.coneDirection -8.74228e-008/0/-1
rem ObjectTemplate.coneInnerAngle 180
rem ObjectTemplate.coneOuterVolume 0.5
ObjectTemplate.activeSafe Sound S_AIX_A10_Engine_Rpm2
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/air/sounds/jet_low_freq.wav"
rem ObjectTemplate.soundFilename "objects/vehicles/air/AIX_A10/sounds/A10_Turbin
eLoop.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 0
ObjectTemplate.volume 1
ObjectTemplate.pitch 0.8
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0/1.5/0/2/0.013/0.617/0/0.997/0.853/0/
ObjectTemplate.volumeEnvelope 0/1/0/1/0/4/0.003/0/0/0.338/0.536/0/0.792/0.987/0/
0.8/1/0/
ObjectTemplate.position 0/0.0618186/-0.0365472
ObjectTemplate.minDistance 75
ObjectTemplate.halfVolumeDistance 150
rem ObjectTemplate.coneDirection -8.74228e-008/0/-1
rem ObjectTemplate.coneInnerAngle 180
rem ObjectTemplate.coneOuterVolume 0.2
ObjectTemplate.activeSafe Sound S_AIX_A10_Engine_Load
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create EntryPoint AIX_A10_EntryPoint
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setEntryRadius 3.5
ObjectTemplate.create GenericFireArm AIX_A10_MissileLauncher
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tga
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\sidewinde
r_missile.tga
ObjectTemplate.weaponHud.hudName "Aim-9M SIDEWINDER"
ObjectTemplate.weaponHud.guiIndex 330
ObjectTemplate.weaponHud.hasFireRate 0
ObjectTemplate.weaponHud.addShowOnCamMode 2
ObjectTemplate.weaponHud.displaySelectOnActivation 1
ObjectTemplate.weaponHud.firstLockSound HUD_Air_to_Air_Heatseeker_Track
ObjectTemplate.weaponHud.secondLockSound HUD_Air_to_Air_Heatseeker_Lock
rem ---EndComp ---
rem ---BeginComp:MultiFireComp ---
ObjectTemplate.createComponent MultiFireComp
ObjectTemplate.fire.roundsPerMinute 120
ObjectTemplate.fire.fireInput PIAltFire
ObjectTemplate.fire.addFireRate 0
ObjectTemplate.fire.useDummyProjectiles 1
ObjectTemplate.fire.addBarrelName aim9m_sidewinderDummy
rem ---EndComp ---
rem ---BeginComp:DefaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.nrOfMags -1
ObjectTemplate.ammo.magSize 4
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.reloadWithoutPlayer 1
rem ---EndComp ---
rem ---BeginComp:HelpHud ---
ObjectTemplate.createComponent HelpHud
ObjectTemplate.HelpHud.lowAmmoHelpSoundKey "HUD_HELP_VEHICLE_JET_LOWAMMO_flyOver
FriendlyAirField"
ObjectTemplate.HelpHud.lowAmmoHelpStringKey "HUD_HELP_VEHICLE_JET_LOWAMMO_flyOve
rFriendlyAirField"
rem ---EndComp ---
rem ---BeginComp:SimpleDeviationComp ---
ObjectTemplate.createComponent SimpleDeviationComp
rem ---EndComp ---
rem ---BeginComp:DefaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp:DefaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.addZoomFactor 0
rem ---EndComp ---
rem ---BeginComp:MultiFireArmTargetComp ---
ObjectTemplate.createComponent MultiFireArmTargetComp
ObjectTemplate.target.maxDistance 450
ObjectTemplate.target.targetSystem TSHeatSeeking
ObjectTemplate.target.lockDelay 1
ObjectTemplate.target.lockAngle 25
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.aiTemplate AIX_A10_AAM
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Fire1P
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Fire1P_Outdoor
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Fire3P
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_BoltClick
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_TriggerClick
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_SwitchFireRate
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Reload1P
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Reload3P
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Deploy1P
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Deploy3P
ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Zoom
ObjectTemplate.addTemplate aim9m_sidewinderdummy
ObjectTemplate.setPosition -4.74904/-0.57667/2.46834
ObjectTemplate.addTemplate aim9m_sidewinderdummy
ObjectTemplate.setPosition 4.74904/-0.57667/2.46834
rem -------------------------------------
ObjectTemplate.projectileTemplate aim9m_sidewinder
ObjectTemplate.keepProjectiles 5
ObjectTemplate.velocity 75
ObjectTemplate.itemIndex 4
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Fire1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/aav_tunguska/sounds/mono/mis
sile_fire.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Fire1P_Outdoor
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Fire3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/aav_tunguska/sounds/mono/mis
sile_fire.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.minDistance 3
ObjectTemplate.halfVolumeDistance 7
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_BoltClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_TriggerClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_SwitchFireRate
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Reload1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Reload3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Deploy1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Deploy3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Zoom
ObjectTemplate.modifiedByUser clivewil
rem ______________________________________________________ Avenger _____________
___________________
ObjectTemplate.create GenericFireArm AIX_A10_Cannons
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tga
ObjectTemplate.weaponHud.hudName "A-10AvengerCannon"
ObjectTemplate.weaponHud.guiIndex -1
ObjectTemplate.weaponHud.hasFireRate 0
rem ---EndComp ---
rem ---BeginComp:MultiFireComp ---
ObjectTemplate.createComponent MultiFireComp
ObjectTemplate.fire.roundsPerMinute 900
ObjectTemplate.fire.addFireRate 2
ObjectTemplate.fire.addBarrelName AIX_A10_Cannon_Barrel
rem ---EndComp ---
rem ---BeginComp:DefaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.nrOfMags 1
ObjectTemplate.ammo.magSize -1
ObjectTemplate.ammo.reloadTime 8
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.reloadWithoutPlayer 1
rem ---EndComp ---
rem ---BeginComp:WeaponBasedRecoilComp ---
ObjectTemplate.createComponent WeaponBasedRecoilComp
ObjectTemplate.recoil.recoilSize 2
ObjectTemplate.recoil.recoilSpeed 20
ObjectTemplate.recoil.recoilForce 2
ObjectTemplate.recoil.cameraRecoilSpeed 8
ObjectTemplate.recoil.cameraRecoilSize 0.5
rem ---EndComp ---
rem ---BeginComp:SimpleDeviationComp ---
ObjectTemplate.createComponent SimpleDeviationComp
ObjectTemplate.deviation.minDev 0.15
rem ---EndComp ---
rem ---BeginComp:DefaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp:DefaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.addZoomFactor 0
rem ---EndComp ---
rem ---BeginComp:MultiFireArmTargetComp ---
ObjectTemplate.createComponent MultiFireArmTargetComp
ObjectTemplate.target.maxDistance 600
ObjectTemplate.target.lockAngle 25
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.aiTemplate AIX_A10_Cannons
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Cannons_Fire1P
ObjectTemplate.addTemplate S_AIX_A10_Cannons_Fire1P_Outdoor
ObjectTemplate.addTemplate S_AIX_A10_Cannons_Fire3P
ObjectTemplate.addTemplate S_AIX_A10_Cannons_BoltClick
ObjectTemplate.addTemplate S_AIX_A10_Cannons_TriggerClick
ObjectTemplate.addTemplate S_AIX_A10_Cannons_SwitchFireRate
ObjectTemplate.addTemplate S_AIX_A10_Cannons_Reload1P
ObjectTemplate.addTemplate S_AIX_A10_Cannons_Reload3P
ObjectTemplate.addTemplate S_AIX_A10_Cannons_Deploy1P
ObjectTemplate.addTemplate S_AIX_A10_Cannons_Deploy3P
ObjectTemplate.addTemplate S_AIX_A10_Cannons_Zoom
ObjectTemplate.addTemplate AIX_A10_Cannon_Barrel
ObjectTemplate.setPosition 0/0/0.091702
ObjectTemplate.addTemplate AIX_A10_Cannon_Barrel
ObjectTemplate.setPosition 0/0.058645/0.091702
ObjectTemplate.addTemplate AIX_A10_Cannon_Barrel
ObjectTemplate.setPosition -0.0551045/0.0290276/0.091702
ObjectTemplate.addTemplate AIX_A10_Cannon_Barrel
ObjectTemplate.setPosition -0.0614899/-0.0455549/0.091702
ObjectTemplate.addTemplate AIX_A10_Cannon_Barrel
ObjectTemplate.setPosition 0/-0.077569/0.091702
ObjectTemplate.addTemplate AIX_A10_Cannon_Barrel
ObjectTemplate.setPosition 0.0576702/-0.0381048/0.091702
ObjectTemplate.addTemplate AIX_A10_Cannon_Barrel
ObjectTemplate.setPosition 0.0507531/0.039181/0.091702
rem -------------------------------------
ObjectTemplate.projectileTemplate AIX_A10_Cannons_Projectile
ObjectTemplate.keepProjectiles 5
rem ObjectTemplate.velocity 500
ObjectTemplate.velocity 500
ObjectTemplate.itemIndex 1
ObjectTemplate.heatAddWhenFire 0.0
ObjectTemplate.coolDownPerSec 0.5
ObjectTemplate.overheatPenalty 2
ObjectTemplate.create GenericProjectile AIX_A10_Cannons_Projectile
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createNotInGrid 1
ObjectTemplate.createdInEditor 1
rem ---BeginComp:DefaultCollisionComp ---
ObjectTemplate.createComponent DefaultCollisionComp
rem ---EndComp ---
rem ---BeginComp:DefaultDetonationComp ---
ObjectTemplate.createComponent DefaultDetonationComp
ObjectTemplate.detonation.explosionMaterial 109
ObjectTemplate.detonation.explosionRadius 5
ObjectTemplate.detonation.explosionForce 3
ObjectTemplate.detonation.explosionDamage 70
rem ObjectTemplate.detonation.endEffectTemplate e_exp_small
ObjectTemplate.detonation.endEffectTemplate e_exp_grenade
ObjectTemplate.detonation.useMMOnEndEffect 1
ObjectTemplate.detonation.detectionRadius 1.5
ObjectTemplate.detonation.maxDepthForExplosion 2
rem ---EndComp ---
rem ---BeginComp:DefaultProjSoundComp ---
ObjectTemplate.createComponent DefaultProjSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultRicochetComp ---
ObjectTemplate.createComponent DefaultRicochetComp
rem ---EndComp ---
rem ---BeginComp:DefaultPenetrateComp ---
ObjectTemplate.createComponent DefaultPenetrateComp
ObjectTemplate.penetrate.allowSolidPenetration 0
ObjectTemplate.penetrate.allowLiquidPenetration 0
rem ---EndComp ---
ObjectTemplate.gravityModifier 0.4
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Point
ObjectTemplate.collisionGroups 8
ObjectTemplate.material 56
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Cannons_Projectile_Looping
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/2/0/0
ObjectTemplate.material 56
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.tracerScaler 70
ObjectTemplate.maxTracerScaler 100
ObjectTemplate.minTracerScaler 30
ObjectTemplate.tracerSizeModifier 20
ObjectTemplate.tracerInterval 2
rem ObjectTemplate.tracerTemplate p_tracer_r
ObjectTemplate.tracerTemplate p_tracer_LeadStorm
rem ObjectTemplate.addTemplate e_tracer
rem ObjectTemplate.tracerConvergeDistance -1
ObjectTemplate.tracerConvergeDistance -1
ObjectTemplate.minDamage 70
ObjectTemplate.damage 150
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Fire1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.soundFilename "objects/vehicles/air/AIX_A10/sounds/AIX_A10_Avenge
r_1p.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 2
ObjectTemplate.volume 0.99
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.99/1.015/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.95/1/
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Fire1P_Outdoor
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Fire3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.soundFilename "objects/vehicles/air/AIX_A10/sounds/AIX_A10_Avenge
r_3p.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 2
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.99/1.015/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.95/1/
ObjectTemplate.position -0.0215197/0/1.15986
ObjectTemplate.minDistance 40
ObjectTemplate.halfVolumeDistance 100
rem ObjectTemplate.soundRadius 0.5
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_BoltClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_TriggerClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/ustnk_m1a2/sounds/vehicle_we
apon_trigger_click.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.45
ObjectTemplate.pitch 1.3
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0.3
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_SwitchFireRate
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Reload1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Reload3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Deploy1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Deploy3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Zoom
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create RotationalBundle AIX_A10_Cannon_barrel
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Cannon_barrel_RotationRpm
ObjectTemplate.addTemplate e_muzz_a10
ObjectTemplate.setPosition 0/0/-0.000194039
rem ObjectTemplate.addTemplate e_shellejection_MiG21
rem ObjectTemplate.setPosition -3.35276e-008/-0.345122/-2.04923
rem ObjectTemplate.setRotation 0/0/90
rem -------------------------------------
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannon_barrel_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Projectile_Looping
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
rem ______________________________________________________ Avenger _____________
___________________
rem ****************************************************************************
Rockets ********************************************
ObjectTemplate.create GenericFireArm AIX_A10_RocketLauncher
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tga
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\HYDRA_70.
tga
ObjectTemplate.weaponHud.hudName "A-10 Rockets"
ObjectTemplate.weaponHud.guiIndex 231
ObjectTemplate.weaponHud.hasFireRate 0
ObjectTemplate.weaponHud.addShowOnCamMode 2
ObjectTemplate.weaponHud.displaySelectOnActivation 1
rem ---EndComp ---
rem ---BeginComp:MultiFireComp ---
ObjectTemplate.createComponent MultiFireComp
ObjectTemplate.fire.roundsPerMinute 1800
ObjectTemplate.fire.fireInput PIAltFire
ObjectTemplate.fire.addFireRate 2
ObjectTemplate.fire.useDummyProjectiles 1
ObjectTemplate.fire.addBarrelName hydra_70dummy
rem ---EndComp ---
rem ---BeginComp:DefaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.nrOfMags -1
ObjectTemplate.ammo.magSize 32
ObjectTemplate.ammo.reloadTime 6
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.reloadWithoutPlayer 1
rem ---EndComp ---
rem ---BeginComp:WeaponBasedRecoilComp ---
ObjectTemplate.createComponent WeaponBasedRecoilComp
ObjectTemplate.recoil.cameraRecoilSpeed 13
ObjectTemplate.recoil.cameraRecoilSize 1
rem ---EndComp ---
rem ---BeginComp:SimpleDeviationComp ---
ObjectTemplate.createComponent SimpleDeviationComp
rem ---EndComp ---
rem ---BeginComp:DefaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp:DefaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.addZoomFactor 0
rem ---EndComp ---
rem ---BeginComp:MultiFireArmTargetComp ---
ObjectTemplate.createComponent MultiFireArmTargetComp
ObjectTemplate.target.maxDistance 600
ObjectTemplate.target.lockAngle 25
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.aiTemplate AIX_A10_Rockets
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Fire1P
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Fire1P_Outdoor
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Fire3P
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_BoltClick
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_TriggerClick
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_SwitchFireRate
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Reload1P
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Reload3P
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Deploy1P
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Deploy3P
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Zoom
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition -5.91611/-0.53591/0.973449
ObjectTemplate.setRotation 1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition 5.91254/-0.533293/0.973435
ObjectTemplate.setRotation -1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition -5.81235/-0.591662/0.973497
ObjectTemplate.setRotation 1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition 5.80766/-0.589142/0.973454
ObjectTemplate.setRotation -1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition -5.81433/-0.710577/0.973512
ObjectTemplate.setRotation 1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition 5.81068/-0.705194/0.973532
ObjectTemplate.setRotation -1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition -5.91716/-0.769358/0.973493
ObjectTemplate.setRotation 1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition 5.91501/-0.768665/0.973464
ObjectTemplate.setRotation -1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition -6.02023/-0.708934/0.973415
ObjectTemplate.setRotation 1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition 6.01774/-0.708785/0.973319
ObjectTemplate.setRotation -1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition -6.02141/-0.592247/0.973416
ObjectTemplate.setRotation 1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition 6.01789/-0.585843/0.973409
ObjectTemplate.setRotation -1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition -5.91624/-0.647001/0.97347
ObjectTemplate.setRotation 1.2/0/0
ObjectTemplate.addTemplate hydra_70dummy
ObjectTemplate.setPosition 5.91407/-0.644923/0.973441
ObjectTemplate.setRotation -1.2/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate AIX_A10_RocketLauncher_Projectile
ObjectTemplate.keepProjectiles 5
ObjectTemplate.velocity 100
ObjectTemplate.itemIndex 1
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
ObjectTemplate.create GenericProjectile AIX_A10_RocketLauncher_Projectile
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createNotInGrid 1
ObjectTemplate.createdInEditor 1
rem ---BeginComp:DefaultCollisionComp ---
ObjectTemplate.createComponent DefaultCollisionComp
rem ---EndComp ---
rem ---BeginComp:DefaultDetonationComp ---
ObjectTemplate.createComponent DefaultDetonationComp
ObjectTemplate.detonation.explosionMaterial 55
ObjectTemplate.detonation.explosionRadius 8
ObjectTemplate.detonation.explosionForce 20
ObjectTemplate.detonation.explosionDamage 400
ObjectTemplate.detonation.endEffectTemplate e_exp_medium
ObjectTemplate.detonation.useMMOnEndEffect 1
ObjectTemplate.detonation.detectionRadius 1.5
ObjectTemplate.detonation.maxDepthForExplosion 2
rem ---EndComp ---
rem ---BeginComp:DefaultProjSoundComp ---
ObjectTemplate.createComponent DefaultProjSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultPenetrateComp ---
ObjectTemplate.createComponent DefaultPenetrateComp
ObjectTemplate.penetrate.allowSolidPenetration 0
ObjectTemplate.penetrate.allowLiquidPenetration 0
rem ---EndComp ---
ObjectTemplate.geometry Hydra_70
ObjectTemplate.gravityModifier 0.05
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Point
ObjectTemplate.collisionGroups 8
ObjectTemplate.material 55
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Projectile_Looping
ObjectTemplate.addTemplate e_dumbrocket_trail
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/10/0/0
ObjectTemplate.material 55
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.tracerSizeModifier 0
ObjectTemplate.minDamage 0.2
ObjectTemplate.damage 400
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Fire1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/aav_tunguska/sounds/mono/mis
sile_fire.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Fire1P_Outdoor
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Fire3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/aav_tunguska/sounds/mono/mis
sile_fire.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.minDistance 3
ObjectTemplate.halfVolumeDistance 6.5
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_BoltClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_TriggerClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_SwitchFireRate
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Reload1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/bomb
_reload.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Reload3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Deploy1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "common/sound/weapon_toggle_vehicle.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.3
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Deploy3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Zoom
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Projectile_Looping
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/rock
et_engine_start_idle.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 0
ObjectTemplate.volume 0.85
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.minDistance 3
ObjectTemplate.halfVolumeDistance 6
rem ****************************************************************************
Rockets ********************************************
rem ............................................................................
................... Bombs ......................................................
...
ObjectTemplate.create GenericFireArm AIX_A10_BombLauncher
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tga
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\mec_250_b
omb.tga
ObjectTemplate.weaponHud.guiIndex 19
ObjectTemplate.weaponHud.addShowOnCamMode 2
ObjectTemplate.weaponHud.displaySelectOnActivation 1
rem ---EndComp ---
rem ---BeginComp:MultiFireComp ---
ObjectTemplate.createComponent MultiFireComp
ObjectTemplate.fire.roundsPerMinute 150
ObjectTemplate.fire.fireInput PIAltFire
ObjectTemplate.fire.addFireRate 1
ObjectTemplate.fire.burstSize 2
ObjectTemplate.fire.useDummyProjectiles 1
ObjectTemplate.fire.addBarrelName mk82_dumbbombdummy
rem ---EndComp ---
rem ---BeginComp:DefaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.nrOfMags -1
ObjectTemplate.ammo.magSize 4
ObjectTemplate.ammo.reloadTime 6
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.reloadWithoutPlayer 1
rem ---EndComp ---
rem ---BeginComp:WeaponBasedRecoilComp ---
ObjectTemplate.createComponent WeaponBasedRecoilComp
rem ---EndComp ---
rem ---BeginComp:SimpleDeviationComp ---
ObjectTemplate.createComponent SimpleDeviationComp
rem ---EndComp ---
rem ---BeginComp:DefaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp:DefaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.addZoomFactor 0
rem ---EndComp ---
rem ---BeginComp:MultiFireArmTargetComp ---
ObjectTemplate.createComponent MultiFireArmTargetComp
ObjectTemplate.target.maxDistance 375
ObjectTemplate.target.targetSystem TSLaserGuided
ObjectTemplate.target.useCameraDirectionToTarget 1
ObjectTemplate.target.lockDelay 120
ObjectTemplate.target.lockAngle 45
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.aiTemplate AIX_A10_Bombs
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Fire1P
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Fire1P_Outdoor
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Fire3P
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_BoltClick
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_TriggerClick
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_SwitchFireRate
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Reload1P
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Reload3P
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Deploy1P
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Deploy3P
ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Zoom
ObjectTemplate.addTemplate mk82_dumbbombdummy
ObjectTemplate.setPosition 0.569634/-0.918413/-0.40447
ObjectTemplate.setRotation 0/0/45
ObjectTemplate.addTemplate mk82_dumbbombdummy
ObjectTemplate.setPosition -0.569634/-0.918413/-0.40447
ObjectTemplate.setRotation 0/0/-45
rem -------------------------------------
ObjectTemplate.projectileTemplate mk82_dumbbomb
ObjectTemplate.keepProjectiles 5
ObjectTemplate.velocity 0
ObjectTemplate.itemIndex 3
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Fire1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/bomb
_release.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.76
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Fire1P_Outdoor
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Fire3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_BoltClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_TriggerClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_SwitchFireRate
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Reload1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/bomb
_reload.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Reload3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Deploy1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "common/sound/weapon_toggle_vehicle.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.5
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Deploy3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Zoom
ObjectTemplate.modifiedByUser clivewil
rem ............................................................................
................... Bombs ......................................................
...
rem AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM6
5 AGM65
ObjectTemplate.create GenericFireArm AIX_A10_MaverickLauncher
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tga
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\Maverick_
missile.tga
ObjectTemplate.weaponHud.guiIndex 331
ObjectTemplate.weaponHud.hasFireRate 0
ObjectTemplate.weaponHud.addShowOnCamMode 2
ObjectTemplate.weaponHud.secondLockSound HUD_TargetLock
rem ---EndComp ---
rem ---BeginComp:MultiFireComp ---
ObjectTemplate.createComponent MultiFireComp
ObjectTemplate.fire.roundsPerMinute 100
ObjectTemplate.fire.fireInput PIAltFire
ObjectTemplate.fire.addFireRate 0
ObjectTemplate.fire.useDummyProjectiles 1
ObjectTemplate.fire.addBarrelName agm65_maverickdummy
rem ---EndComp ---
rem ---BeginComp:DefaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.ammoType 15
ObjectTemplate.ammo.nrOfMags -1
ObjectTemplate.ammo.magSize 2
ObjectTemplate.ammo.reloadTime 6
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.reloadWithoutPlayer 1
rem ---EndComp ---
rem ---BeginComp:WeaponBasedRecoilComp ---
ObjectTemplate.createComponent WeaponBasedRecoilComp
ObjectTemplate.recoil.recoilSize 1.01
ObjectTemplate.recoil.cameraRecoilSpeed 13
ObjectTemplate.recoil.cameraRecoilSize 1
rem ---EndComp ---
rem ---BeginComp:HelpHud ---
ObjectTemplate.createComponent HelpHud
ObjectTemplate.HelpHud.helpStringKey "HUD_HELP_VEHICLE_HELO_PASSENGER_CONTROLS_T
VGUIDED_clickToGuide"
ObjectTemplate.HelpHud.helpSoundKey "HUD_HELP_VEHICLE_HELO_PASSENGER_CONTROLS_TV
GUIDED_clickToGuide"
rem ---EndComp ---
rem ---BeginComp:SimpleDeviationComp ---
ObjectTemplate.createComponent SimpleDeviationComp
rem ---EndComp ---
rem ---BeginComp:DefaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp:MultiFireArmTargetComp ---
ObjectTemplate.createComponent MultiFireArmTargetComp
ObjectTemplate.target.maxDistance 500
ObjectTemplate.target.setTargetAtMaxDistance 1
ObjectTemplate.target.targetSystem TSLaserGuided
ObjectTemplate.target.useCameraDirectionToTarget 1
ObjectTemplate.target.lockDelay 0.1
ObjectTemplate.target.lockAngle 25
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.physicsType Mesh
ObjectTemplate.aiTemplate AIX_A10_Mavericks
ObjectTemplate.material 56
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Fire1P
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Fire1P_Outdoor
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Fire3P
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_BoltClick
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_TriggerClick
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_SwitchFireRate
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Reload1P
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Reload3P
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Deploy1P
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Deploy3P
ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Zoom
ObjectTemplate.addTemplate agm65_maverickDummy
ObjectTemplate.setPosition -3.53498/-0.732889/0.628835
ObjectTemplate.addTemplate agm65_maverickDummy
ObjectTemplate.setPosition 3.53498/-0.732889/0.628835
ObjectTemplate.addTemplate agm65_maverickDummy
ObjectTemplate.setPosition -1.77961/-0.889684/0.470734
ObjectTemplate.addTemplate agm65_maverickDummy
ObjectTemplate.setPosition 1.77961/-0.889684/0.470734
rem -------------------------------------
ObjectTemplate.projectileTemplate agm65_maverick
ObjectTemplate.keepProjectiles 5
ObjectTemplate.velocity 75
ObjectTemplate.itemIndex 2
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Fire1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/aav_tunguska/sounds/mono/mis
sile_fire.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Fire1P_Outdoor
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Fire3P
ObjectTemplate.modifiedByUser clivewil
rem 3p bomb release, remove after testing --------------------------------------
--------------------------
rem ObjectTemplate.lowSamples 2147483647
rem ObjectTemplate.mediumSamples 2147483647
rem ObjectTemplate.soundFilename "objects/vehicles/land/aav_tunguska/sounds/mono
/missile_fire.wav"
rem ObjectTemplate.loopCount 0
rem ObjectTemplate.is3dSound 0
rem ObjectTemplate.stopType 1
rem ObjectTemplate.volume 1
rem ObjectTemplate.pitch 1
rem ObjectTemplate.pan 0.5
rem ObjectTemplate.reverbLevel 1
rem ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
rem ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
rem ObjectTemplate.minDistance 3
rem ObjectTemplate.halfVolumeDistance 6.5
rem 3p bomb release, remove after testing --------------------------------------
--------------------------
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_BoltClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_TriggerClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_SwitchFireRate
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Reload1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/bomb
_reload.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Reload3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Deploy1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "common/sound/weapon_toggle_vehicle.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.3
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Deploy3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Zoom
ObjectTemplate.modifiedByUser clivewil
rem AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM6
5 AGM65
ObjectTemplate.create EntryPoint AIX_A10_EntryPoint_Rear
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setEntryRadius 3
ObjectTemplate.create Wing AIX_A10_BodyWingVertical
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_BodyWingVertical_RotationRpm
rem -------------------------------------
ObjectTemplate.setAcceleration 0/0/-1
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPositionOffset 0/0/0
ObjectTemplate.setWingLift 2
ObjectTemplate.setFlapLift 0
ObjectTemplate.setLiftRegulated 1
ObjectTemplate.activeSafe Sound S_AIX_A10_BodyWingVertical_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create Wing AIX_A10_LandingFlap
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_LandingFlap_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-3/0
ObjectTemplate.setMaxSpeed 0/300/0
ObjectTemplate.setAcceleration 0/300/0
ObjectTemplate.setPitchOffset 0.05
ObjectTemplate.setPositionOffset 0/0/-1
ObjectTemplate.setWingLift -2
ObjectTemplate.setFlapLift 3
ObjectTemplate.setLiftRegulated 1
ObjectTemplate.activeSafe Sound S_AIX_A10_LandingFlap_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create Wing AIX_A10_RWinglet
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_RWinglet_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-5/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/300/0
ObjectTemplate.setAcceleration 0/75/0
ObjectTemplate.setInputToPitch PIPitch
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.rememberExcessInput 1
ObjectTemplate.setPitchOffset 1.8
ObjectTemplate.setPositionOffset 1/-0.2565/0
ObjectTemplate.setWingLift -0.8
ObjectTemplate.setFlapLift 1.6
ObjectTemplate.activeSafe Sound S_AIX_A10_RWinglet_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create Wing AIX_A10_LWinglet
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_LWinglet_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-5/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/300/0
ObjectTemplate.setAcceleration 0/75/0
ObjectTemplate.setInputToPitch PIPitch
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.rememberExcessInput 1
ObjectTemplate.setPitchOffset 1.8
ObjectTemplate.setPositionOffset -1/-0.2565/1
ObjectTemplate.setWingLift -0.8
ObjectTemplate.setFlapLift 1.6
ObjectTemplate.activeSafe Sound S_AIX_A10_LWinglet_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create Wing AIX_A10_LFrontFlaps01
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.hasRelativeOffset 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_LFrontFlaps01_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-20/0
ObjectTemplate.setMaxRotation 0/20/0
ObjectTemplate.setMaxSpeed 0/150/0
ObjectTemplate.setAcceleration 0/-45/0
ObjectTemplate.setInputToPitch PIRoll
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPitchOffset 0.05
ObjectTemplate.setPositionOffset -0.443/0.2772/1.5
ObjectTemplate.setWingLift 2.2
ObjectTemplate.setFlapLift 1.6
ObjectTemplate.activeSafe Sound S_AIX_A10_LFrontFlaps01_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create Wing AIX_A10_RFrontFlaps01
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_RFrontFlaps01_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-20/0
ObjectTemplate.setMaxRotation 0/20/0
ObjectTemplate.setMaxSpeed 0/150/0
ObjectTemplate.setAcceleration 0/45/0
ObjectTemplate.setInputToPitch PIRoll
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPitchOffset 0.05
ObjectTemplate.setPositionOffset 0.4464/0.2772/1.5
ObjectTemplate.setWingLift 2.2
ObjectTemplate.setFlapLift 1.6
ObjectTemplate.activeSafe Sound S_AIX_A10_RFrontFlaps01_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create Wing AIX_A10_BackFlap
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_BackFlap_RotationRpm
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-20/0
ObjectTemplate.setMaxRotation 0/20/0
ObjectTemplate.setMaxSpeed 0/300/0
ObjectTemplate.setAcceleration 0/50/0
ObjectTemplate.setInputToPitch PIYaw
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPositionOffset 0.0085/0/0
ObjectTemplate.setWingLift 0.4
ObjectTemplate.setFlapLift 0.5
ObjectTemplate.activeSafe Sound S_AIX_A10_BackFlap_RotationRpm
ObjectTemplate.modifiedByUser clivewil
rem ---------------------------- A10 Flare Dispensers --------------------------
---
ObjectTemplate.create GenericFireArm AIX_A10_FlareLauncher
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
rem ---BeginComp:MultiFireComp ---
ObjectTemplate.createComponent MultiFireComp
ObjectTemplate.fire.roundsPerMinute 300
ObjectTemplate.fire.fireInput PIFlareFire
ObjectTemplate.fire.addFireRate 1
ObjectTemplate.fire.burstSize 8
ObjectTemplate.fire.addBarrelName AIX_A10_Flare_barrel
rem ---EndComp ---
rem ---BeginComp:DefaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.nrOfMags -1
ObjectTemplate.ammo.magSize 8
ObjectTemplate.ammo.minimumTimeUntilReload 10
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.reloadWithoutPlayer 1
rem ---EndComp ---
rem ---BeginComp:WeaponBasedRecoilComp ---
ObjectTemplate.createComponent WeaponBasedRecoilComp
rem ---EndComp ---
rem ---BeginComp:SimpleDeviationComp ---
ObjectTemplate.createComponent SimpleDeviationComp
ObjectTemplate.deviation.minDev 6
rem ---EndComp ---
rem ---BeginComp:DefaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp:DefaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.addZoomFactor 0
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Fire1P
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Fire1P_Outdoor
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Fire3P
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_BoltClick
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_TriggerClick
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_SwitchFireRate
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Reload1P
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Reload3P
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Deploy1P
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Deploy3P
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Zoom
ObjectTemplate.addTemplate AIX_A10_Flare_barrel
ObjectTemplate.setPosition -2.65109/-0.537201/-1.19207
ObjectTemplate.setRotation 0/90/0
ObjectTemplate.addTemplate AIX_A10_Flare_barrel
ObjectTemplate.setPosition 2.65109/-0.537201/-1.19207
ObjectTemplate.setRotation 0/90/0
rem -------------------------------------
ObjectTemplate.projectileTemplate AIX_A10_FlareLauncher_Projectile
ObjectTemplate.velocity 3
ObjectTemplate.create GenericProjectile AIX_A10_FlareLauncher_Projectile
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.createNotInGrid 1
ObjectTemplate.createdInEditor 1
rem ---BeginComp:DefaultCollisionComp ---
ObjectTemplate.createComponent DefaultCollisionComp
rem ---EndComp ---
rem ---BeginComp:DefaultDetonationComp ---
ObjectTemplate.createComponent DefaultDetonationComp
rem ---EndComp ---
rem ---BeginComp:DefaultProjSoundComp ---
ObjectTemplate.createComponent DefaultProjSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultRicochetComp ---
ObjectTemplate.createComponent DefaultRicochetComp
rem ---EndComp ---
rem ---BeginComp:DefaultPenetrateComp ---
ObjectTemplate.createComponent DefaultPenetrateComp
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Point
ObjectTemplate.collisionGroups 8
ObjectTemplate.material 38
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Projectile_Looping
ObjectTemplate.addTemplate e_flare_decoy
ObjectTemplate.addTemplate HeatObject_flare
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/3/0/0
ObjectTemplate.material 38
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.tracerScaler 10
ObjectTemplate.maxTracerScaler 50
ObjectTemplate.minTracerScaler 1
ObjectTemplate.tracerSizeModifier 5
ObjectTemplate.minDamage 0.2
ObjectTemplate.damage 0
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Fire1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.soundFilename "objects/weapons/armament/decoy_flare_launcher/soun
ds/flare_launcher_1p.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.65
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Fire1P_Outdoor
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Fire3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_BoltClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_TriggerClick
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.soundFilename "objects/weapons/armament/decoy_flare_launcher/soun
ds/out_of_flares.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.7
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_SwitchFireRate
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Reload1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.soundFilename "objects/weapons/armament/decoy_flare_launcher/soun
ds/flare_reload.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Reload3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Deploy1P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Deploy3P
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Zoom
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.create RotationalBundle AIX_A10_Flare_barrel
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
rem -------------------------------------
ObjectTemplate.addTemplate S_AIX_A10_Flare_barrel_RotationRpm
rem -------------------------------------
ObjectTemplate.activeSafe Sound S_AIX_A10_Flare_barrel_RotationRpm
ObjectTemplate.modifiedByUser clivewil
ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Projectile_Looping
ObjectTemplate.modifiedByUser clivewil
rem ---------------------------- A10 Flare Dispensers --------------------------
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