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AniCard and RewardB

IsKickUser
Unlimited HP In DT:7A 65 72 6F 5F 68 70 5F 63 61 6E 63 65 6C 5F 74 79 70 65
ND1:70 72 65 76 65 6E 74 5F 72 65 63 6F 76 65 72 79 5F 61 6C 6C 5F 73 6B 69 6C 6C 5F 67 61 75 67
65:Value ON<<value>>70 72 65 76 65 6E 74 5F 72 65 63 6F 76 65 72 79 5F 65 71 75 69 70 5F 73 6B
69 6C 6C 5F 67 61 75 67 65:Value OFF
ND2:72 65 63 6F 76 65 72 79 5F 73 6B 69 6C 6C 5F 67 61 75 67 65 5F 6F 6E 5F 77 6F 75 6E 64 65 64
value: oFF<<value>>72 65 63 6F 76 65 72 79 5F 6D 61 78 5F 73 6B 69 6C 6C 5F 67 61 75 67 65:value
ON
Penggalian:
65 78 63 65 C7 45 D0 70 74 69 6F 66 C7 45 D4 6E:value ON
45 BC 50 8D 8D 54 FB FF FF C7 45 BC 65 78 63 65 C7 45 C0 70 74 69 6F C7 45 C4 6E 5F 63 6F C7 45 C8
75 6E 74:Value OFF

72 65 63 6F 76 65 72 79 5F 6D 61 78 5F 73 6B 69 6C 6C 5F 67 61 75 67 65:recovery_max_skill_gauge
72 65 63 6F 76 65 72 79 5F 73 6B 69 6C 6C 5F 67 61 75 67 65 5F 65 66 66 65 63
74:recovery_skill_gauge_effect
delay_start_time>>use_delay_start_time

Clue fall Damage:64 61 6d 61 67 65 00 64 72 6f 70 5f

No Delay:73 6B 69 6C 6C 5F 67 61 75 67 65 00 6D 61 67 69 63 5F 63 69 72 63 6C 65 5F 79 5F 6F 66 66
73 65 74

max_delay_collision_time>>use_delay_collision_time

max_passive_gauge>>use_passive_gauge

FC_recovery_gauge_tick>>recovery_gauge_tick

recovery_passive_gauge_rate_on_delay_run

reduce_need_gauge>>recovery_delay_on_zero_gauge
invisible_char_mesh

owner_max_gauge%d<<value>>owner_min_gauge%d

max_s_mode_delay_time

max_a_mode_delay_time
need_gauge

max_gauge

decrease_gauge

increase_gauge

skill_end_ani_rate>>skill_end_animation

skill_end_live_time_area_weapon

skill_end_autotarget_

excavating_start_animation_rate>>excavating_start_animation

down_skill_end_time_rate>>down_skill_end_motion

reduce_gauge_tic_time>>reduce_gauge

max_generate_time>>min_generate_time

NO Delay:73 6B 69 6C 6C 5F 67 61 75 67 65 5F 74 79 70 65 00 00 00 00 6D 61 67 69 63 5F 63 69 72 63
6C 65 5F 79 5F 6F 66 66 73 65 74
revival_gauge_gauge>>revival_gauge_bg

extra_gauge_base_dec_rate>>extra_gauge_base_inc_rate

check_skill_gauge

recovery_gauge_rate>>restore_owner_item

gauge_limit_rate

gauge_finishbig_gauge_orange>>gauge_finishbig_bg

skill_gauge_type>>magic circle_y_offset

AllNetworkTableServerRelay >> lostsaga.exe+B83FEC

HeroMatchLimitGrade >> lostsaga.exe+B1BEF8

LadderTeamLimitGrade >> lostsaga.exe+B1BF0C

SetKickOutUser >> lostsaga.exe+B1BDB5 >> 4Ex6Fx4Bx69x63x6Bx4Fx75x74x55x73x65x72

LadderTeamMenu >> lostsaga.exe+B1C288

BroadcastBattleMenu >> lostsaga.exe+B1C298

mode%d_title >> lostsaga.exe+B1C394

mode_%d_limit_max_user >> lostsaga.exe+B1C5B0

poison_tick_time>>poison_per_tick

mode_%d_use_coin_cnt >> lostsaga.exe+B1C5F4
use_speed_random >> lostsaga.exe+B45614
bullet_angle%d >> lostsaga.exe+B455F4
skill_end_autotarget_max_angle >> lostsaga.exe+B08768
max_fire_cnt >> lostsaga.exe+B08840
no_stop_passive_skill%d >> lostsaga.exe+B53CEC<<value>>6E 6F 5F 73 74 6F 70 5F 70 61 73 73 69
76 65 5F 73 6B 69 6C 6C 5F 63 6E 74
no_stop_passive_skill_cnt >> lostsaga.exe+B53D04
max_active_count >> lostsaga.exe+B50B1C
max_accumlate_speed << Value>> min_accumlate >> lostsaga.exe+B50AE4
max_passive_gauge >> lostsaga.exe+B599C4
use_passive_gauge >> lostsaga.exe+B599F8
speed_max >> lostsaga.exe+B2CC7C << Value >> speed_min
speed_max >> lostsaga.exe+B5BE30
damage_max >> lostsaga.exe+B2CCA0
wounded_max >> lostsaga.exe+B2CC94
grade_gray_gm >> lostsaga.exe+B1290C
grade_red_gm >> lostsaga.exe+B1291C
grade_blue_gm >> lostsaga.exe+B1292C
grade_orange_gm >> lostsaga.exe+B1293C
grade_white_gm >> lostsaga.exe+B1294C
hero_title_bonus%d >> lostsaga.exe+B129AC
hero_title_str%d >> lostsaga.exe+B129C0
grade_gray_level%d >> lostsaga.exe+B129FC
grade_white_level%d >> lostsaga.exe+B12A10
max_revival_penalty >> lostsaga.exe+B12484
grade_orange_level%d >> lostsaga.exe+B12A24
grade_red_level%d >> lostsaga.exe+B12A3C
grade_blue_level%d >> lostsaga.exe+B12A50
grade_level%d >> lostsaga.exe+B12A94
ladderup >> lostsaga.exe+B12B24
heroup >> lostsaga.exe+B12B1C
auto_lvlup_amount >> lostsaga.exe+B12B78
max_AOS_level >> lostsaga.exe+B12B9C
fishing_exp_%d >> lostsaga.exe+B1CB1C
max_fishing_level >> lostsaga.exe+B1CB2C
constant_max_grade >> lostsaga.exe+B12C48
max_level >> lostsaga.exe+B12C6C
boss_max_level >> lostsaga.exe+B22CE8
penalty_peso >> lostsaga.exe+B1C33C
limite_max_char_slot >> lostsaga.exe+B122AC
guild_kick_out_peso >> lostsaga.exe+B11328
guild_leave_peso >> lostsaga.exe+B11314
boost_limit >> lostsaga.exe+B11154
SendRequestGift >> lostsaga.exe+B0FF44
BonusPeso_%d >> lostsaga.exe+B94E08
PackageActive_%d >> lostsaga.exe+B19A7C
LimitLevel_%d >> lostsaga.exe+B19A9C>
ShowPeso_%d >> lostsaga.exe+B19AAC
PackageKeepPeso >> lostsaga.exe+B19B1C
OnBonusPeso >> lostsaga.exe+B83FA0
BonusExp >> lostsaga.exe+B83FC2
OnLevelUpItem >> lostsaga.exe+B17CF7
OnBuyItem >> lostsaga.exe+B17CDB
SendP2PRelayPacket >> lostsaga.exe+B0DD0F
IsMeGameMaster >> lostsaga.exe+B0DC33
IsGameMasterID >> lostsaga.exe+B0DC53
IsAdminID >> lostsaga.exe+B0DC73
IsMeDeveloper >> lostsaga.exe+B0DBF3
OnDeveloperMacro >> lostsaga.exe+B17673 (siap test )
onchangeLeaderChar >> lostsaga.exe+B0D74F
IsHoleSendComplete >> lostsaga.exe+B0D548
SetHoleRecvComplete >> lostsaga.exe+B0D56C
max_card >> lostsaga.exe+B0CB1C
max_table >> lostsaga.exe+B0CB30
balance_max_value >> lostsaga.exe+B0C660
OnUseMonsterCoin >. lostsaga.exe+B1C84B / lostsaga.exe+B0C5A5
ioEtcItemConsumption::OnUse >> lostsaga.exe+B0B920
Max_Success_Effect << Value >> Max_Fail_Effect >> lostsaga.exe+B14CB4
Max_Rolling_Effect >> lostsaga.exe+B14CDC
use_team_target_buff >> lostsaga.exe+B0840C
max_weapon_cnt >> lostsaga.exe+B11620
sensing_max_angle << Value >> sensing_min_angle >> lostsaga.exe+B07304
disable_cloak >> lostsaga.exe+B06C4C
disable_helmet >> lostsaga.exe+B06C5C
>> lostsaga.exe+B0ADE8
Fail_Effect_%d >> lostsaga.exe+B0ADA0
hp_decrease_tick >> lostsaga.exe+B2FD6C>>hp_decrease
max_hp >> lostsaga.exe+B2FD80<<value>>char_col_skip>>entity_col_skip
no_damage_mode >> lostsaga.exe+B23F08
no_gravity_combo >> lostsaga.exe+B50440
gravity_desc%d >> lostsaga.exe+B959A0
move_drop_jump_amt >> lostsaga.exe+B06574

change_enemy_down_buff >> lostsaga.exe+B0978C

skill_end_autotarget_max_angle << Value >> skill_end_autotarget_min_angle >> lostsaga.exe+B08768
skill_end_use_auto_target_value >> lostsaga.exe+B087EC

skill_map_effect >> lostsaga.exe+B0880C

disable_armor >> lostsaga.exe+B06C6C

disable_weapon >> lostsaga.exe+B06C7C

jump_max_angle << Value >> jump_min_angle >> lostsaga.exe+B051F8

MaxHPPower >> lostsaga.exe+B04A60 MaxPower >> lostsaga.exe+B04A94
max_skill>>has_skillLimitHPRateMax>>LimitHPRateMinuse_monster_coin_cnt>>99PvEMonsterCoinX>>
99GoldMonsterCoin>>99Part 1

global_target_time_max>>global_target_time_min

global_target_search_time_max>>global_target_search_time_min

rade_blue_gm
skill_ready_motion_rate>>skill_ready_motion
gauge_limit_rate
revival_hp_rate>>max_hp_rate
heal_hp_recovery>>extra_hp

grade_orange_gm

revival_hp_rate>>max_hp_rate
Event Coin On=46 61 69 6C 20 43 72 65 61 74 65 20 45 76 65 6E 74 20 4E 6F 64 65 20 3A 25 64 00 00
A0 7D 31 01 B0 91 73 00 43 6F 69 6E 45 76 65 6E 74 55 73 65 72 4E 6F 64 65 3A 3A 4F 6E 52 65 63 69
65 76 65 50 61 63 6B 65 74 3A 20 25 64 3A 25 64 3A 25 64
Event Coin OFF=43 6F 69 6E 45 76 65 6E 74 55 73 65 72 4E 6F 64 65 3A 3A 4F 6E 52 65 63 69 65 76 65
50 61 63 6B 65 74 00 00 43 6F 6E 6E 65 63 74 41 6E 64 50 6C 61 79 54 69 6D 65 45 76 65 6E 74 55 73
65 72 4E 6F 64 65 3A 3A 4F 6E 52 65 63 69 65 76 65 50 61 63 6B 65 74 00 00 00 00 25 73 20 45 72 72
6F 72 20 47 69 66 74 20 54 79 70 65 20 3A 25 64 50 6C 61 79 54 69 6D 65 45 76 65 6E 74 55 73 65 72
4E 6F 64 65 3A 3A 4F 6E 52 65 63 69 65 76 65 50 61 63 6B 65 74
Event kristen On=4F 6E 65 44 61 79 47 6F 6C 64 49 74 65 6D 45 76 65 6E 74 3A 3A 4F 6E 52 65 63 69
65 76 65 50 61 63 6B 65 74
Event Kristen OFf=43 68 72 69 73 74 6D 61 73 45 76 65 6E 74 55 73 65 72 4E 6F 64 65 3A 3A 4F 6E 52
65 63 69 65 76 65 50 61 63 6B 65 74 00 43 68 72 69 73 74 6D 61 73 45 76 65 6E 74 55 73 65 72 4E 6F
64 65 3A 3A 53 65 6E 64 52 65 71 75 65 73 74 47 69 66 74 00 43 6F 6E 6E 65 63 74 69 6F 6E 54 69 6D
65 45 76 65 6E 74 55 73 65 72 4E 6F 64 65 3A 3A 4F 6E 52 65 63 69 65 76 65 50 61 63 6B 65 74 00 00
00 00 43 6F 6E 6E 65 63 74 69 6F 6E 54 69 6D 65 53 65 6C 65 63 74 47 69 66 74 45 76 65 6E 74 55 73
65 72 4E 6F 64 65 3A 3A 4F 6E 52 65 63 69 65 76 65 50 61 63 6B 65 74 00 00 50 6C 61 79 54 69 6D 65
45 76 65 6E 74 55 73 65 72 4E 6F 64 65 3A 3A 49 73 47 69 66 74 20 3A 20 45 72 72 6F 72 20 54 79 70
65 20 3A 20 25 64

grade_white_gm

GradeLimitClearMark

SoulOutMark

LimitMark
HotMark
NewMark

hero_title_bonus%d

hero_title_str%d

...

grade_gray_level%d

grade_white_level%d

max_revival_penalty >> 99

grade_orange_level%d

grade_red_level%d

grade_blue_level%d

grade_level%d

ladderup >> 99

heroup >> 99

auto_lvlup_amount >> 99.>>auto_lvlup_time

max_AOS_level >> 99

fishing_exp_%d >> 99

max_fishing_level >> 99

constant_max_grade >> 99

max_level >> 99
6C 69 6D 69 C6 85 C4 FC FF FF 74 88 9D C5 FC FF FF 8B 56 10 52 8D 85 B4 FC FF FF 50 8D 8D 54 FB FF
FF 51 C7 85 C6 FC FF FF 67 72 61 64 C6 85 CA FC FF FF 65 88 9D CB FC FF FF C7 85 CC FC FF FF 6D 69
6E:update Hero lama:mitVRPTQgrademin
uPDATE cEPAT:6C 69 6D 69 C6 85 A8 FC FF FF 74 88 9D A9 FC FF FF C7 85 AA FC FF FF 67 72 61 64 C6
85 AE FC FF FF 65 88 9D AF FC FF FF C7 85 B0 FC FF FF 6D 61 78

boss_max_level >> 99

penalty_peso >> 00

limite_max_char_slot >> 99

guild_kick_out_peso >> 00

guild_leave_peso >> 00

>> 99

recovery_gauge_rate>>gauge_limit_rate

SendRequestGift >> 99
gauge_recovery_tick>>99
sort_reduce_fullgauge>>sort_type

BonusPeso_%d >> 99
max_multi_map>>multi_map
RecoveryHpRate>>99
MaxAbility
Skeleton

PackageActive_%d >> 99

LimitLevel_%d >> 00

ShowPeso_%d >> 999999

PackageKeepPeso >> 99

OnBonusPeso >> 99

BonusExp >> 99

OnLevelUpItem >> 99

OnBuyItem >> 99

SendP2PRelayPacket

IsMeGameMaster

IsGameMasterID

IsAdminID

IsMeDeveloper

OnDeveloperMacro (siap test )

onchangeLeaderChar >> 99

IsHoleSendComplete

SetHoleRecvComplete

max_card >> 99

max_table >> 99

balance_max_value >> 99

OnUseMonsterCoin >> 99

ioEtcItemConsumption::OnUse >> 99

Max_Success_Effect >> 99

%s_glide_angle_max>>%s_glide_angle_min

Max_Rolling_Effect >> 99

ioClassPrice::GetBonusPeso Error

ioClassPrice::GetClassBuyPeso Error : %d -%d
Skill_cnt
ActiveDelayTimeRand
ActiveDelayTime
ActiveRand
use_team_target_buff

max_weapon_cnt >> 99

sensing_max_angle << Value >> sensing_min_angle >>

disable_cloak

disable_helmet

disable_armor

disable_weapon

Rolling_Effect_%d

Fail_Effect_%d

hp_decrease
hp_decrease_tick >> 00

max_hp >> 99

no_damage_mode >> 99

no_gravity_combo >> 99

gravity_desc%d

move_drop_jump_amt

change_enemy_down_buff

skill_end_autotarget_max_angle << Value >> skill_end_autotarget_min_angle

hp_recovery>>00
hp_recovery_tick>>00//1 Hit Power Stone

skill_end_use_auto_target_value

skill_map_effect >> 99

jump_max_angle << Value >> jump_min_angle

normal_target_max_scale>>normal_target_min_scale

MaxHPPower >> 99

start_protection_time>>protected

normal_target_combo%d_attack>>no_target_combo%d_attack

no_target_damage_rate>>target_damage_rate

max_delay_time>>delay_time
MaxPower >> 99

closeorder_max_time>>closeorder_min_time

change_move_speed_max>>change_move_speed_min

max_skill_gauge >> has_skill_gauge
mas_skill_gauge>>>>00
6D 61 78 5F 63 6F 6F 6C 5F 74 69 6D 65<<value>>75 73 65 5F 63 6F 6F 6C 5F 74 69 6D
65:max_cool_time>>use_cool_time

LimitHPRateMax >> LimitHPRateMin
ActionRangeMax>>ActionRangeMin
ActiveDelayTimeRand>>ActiveDelayTime

use_monster_coin_cnt >> 99

PvEMonsterCoinX >> 99

max_speed

GoldMonsterCoin >> 99

skill_protect_time

fall_max_damage >> fall_min_damage

max_passive_gauge<value>use_passive_gauge

gauge_per_tick >> 00>>Skill 0 second

max_bullet >> 99

Skin Color : skin_color value 00
s_magic_circle_range_max
drop_max_damage<<value>>drop_min_damage>>drop_zone
drop_damage_rate>>drop_damage
map_area_weapon%d_pos_z
max_witch_gauge
luce_gauge_slot
wounded_attack_type%d_wounded_loop_ani
wounded_attack_type%d_wounded_time
wounded_attack_type%d_wounded
wounded_attack_type%d_resist
wounded_attack_type%d
wounded_attack_type_count
charging_loop_sound
charging%d_attack
charging%d_time
charging%d_scale
charging_scale_cnt
weapon_charging_effect
equiped_effect
pull_end_ani_rate
pull_end_anipull_loop_duration
pull_loop_ani
pull_action_ani_rate
pull_action_aniloop_move_animation
loop_delay_animation
use_effect_start_mode
not_use_bipe_link
use_length_move_value
use_length_move
return_target_down_buff%d
return_target_down_buff_cnt
return_target_buff%d
return_target_buff_cnt
return_target_air_buff%d
return_target_air_buff_cnt
return_weapon_effect
return_attack
return_move_speed
return_type
event_end
event_start
startdelaybutton_on
effectC
group%d_result%d_rate
group%d_result_count
group%d_max_players
group%d_min_players
result_group_count
resultoffset_zoffset_yoffset_xsub_indexroulette%droulette_countenable_start_angl?e
enable_start_range
reduce_ratespin_speed
restart_timejoin_end_time
spin_stop_times
pin_duration
roulette_coin
skill_end_attack
action_buff%d
action_buff_list
skill_end_move_decrease
skill_end_key_jump
skill_end_key_type
weapon_dead_end_type
key_input_end_type
run_end_type
disable_run_col_skip
run_rotate_speed:on
run_speed:off
use_fire_end
run_duration
skill_end_attack%d_effect
skill_end_attack%d
skill_end_attack_cnt
key_add_gap_time
attack_loop_sound
attack_loop_effect
trace_move_speed
wait_end_duration
trace_collision_range
light_element_attack
ice_element_attack
fire_element_attack
gather_sound%d
gather_effect%d
gather_time%d
gather_att_max_cnt
gather_att_area_weapon
gather_att_offset_z
gather_att_offset_y
gather_att_offset_x
gather_att_ani_rate
gather_att_ani
get_circle
mine_fly_ready_speed
mine_fly_ready_delay
check_max_time
teleport_enable_time
skill_end_auto
target_max_angle
skill_end_auto
target_min_angle
skill_end_auto
target_range
skill_end_auto
target_down_state
skill_end_use_auto_target_value
skill_map_effect:00
magic_circle
fire_angle%d
max_fire_cnt
pull_cnt
target_wound_buff%d
target_wound_buff_cnt
enable_protect_col
zone_wound_type
zone_collision_disable_grap
zone_height_offset
zone_offset
zone_max_width:On
zone_width:Off
zone_under_height:on
zone_up_height:off
zone_angle
zone_inner_range
zone_max_range:0n
zone_min_range:off
zone_range
zone_live_time
pulling_buff
pulling_range
pulling_sensing_time
pulling_duration
change_position_Air_effect
change_position_down_effect
change_position_effect
change_enemy_down_buff
change_enemy_air_buff
change_enemy_buff
teleport_enemy_down_buff
teleport_enemy_air_buff
teleport_enemy_buff
teleport_time
range_min_radius
range_max_radius
teleprot_ragne
teleport_axis_y_offset
special_gauge_type
add_special_gauge_rate
add_attack
delay_attack_max_wait_time
delay_attack_action
Ani_Rate
delay_attack_action
Ani_Down
delay_attack_action
Ani_Up
delay_attack_action
Ani_Center
first_attack
first_attack_action
Ani_Down
first_attack_action
Ani_Up
first_attack_action
Ani_Center
high_decrease_goomiho_gauge
decrease_goomiho_gauge
increase_goomiho_gauge
need_goomiho_gauge
max_goomiho_gauge
init_goomiho_gauge_down
%sPackage%d_Element%d_Value2%s
Package%d_Element%d_Value1%s
Package%d_Element%d_Type%s
Package%d_Element%d_Alarm%s
Package%d_Alaram%s
Package%d_Element_CntSub%
second_magic_circle_key_on_height_max<<Value>>second_magic_circle_key_on_height_min
second_magic_circle_max_range<<value>>second_magic_circle_min_range
first_magic_circle_move_speed<<value>>second_magic_circle_move_speed
first_magic_circle_offset<<value>>second_magic_circle_offset
max_s_mode_delay_time<<value>>decrease_gauge_s_mode
max_a_mode_delay_time<<value>>decrease_gauge_a_mode
random_move_max_time<<value>>random_move_min_time
random_angle%d>>99
ground_max_time>>underground_max_time
skill_end_motion>>end_motion_rate
jump_skill_end_motion>>jump_skill_end_time_rate
jump_max_angle<<value>>jump_min_angle
normal_max_angle<<value>>normal_min_angle
extend_skill_end_motion<<Value>>extend_skill_end_time_rate
call_attribute%d_randomtime_max<<value>>call_attribute%d_randomtime_min
FC_tic_time>>99
hp_recovery_value>value<max hp//Gk tambah Darah

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