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brush settings
It is very important to draw image "global" not only one part. It is very common that people work on detail of an eye for example, when mouth and nose are don't even started. Don't do that, work one every part of image in the same time. That will make your picture well designed. And it is way easier to catch and correct all errors and imperfections of composition/color/or whatever, when it's not too late. With only few colours I draw base shapes and areas of my scene. I use hard brush with "wet edges" mode. Remember to make it sensitive to pen pressure, and set spacing to 1% to get smooth strokes. I use opacity about 77% for that brush and pressing pen harder I get more intensive colour.
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I bring more contrast to the trees using dark blue colour. Remember not to draw shadows with black -there are no BLACK shadows in real world. They may be very very dark and strong but still -no black.
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Now it's time for smaller brush. I've started marking scratches on trunks and placing some bushes and foliage. Still no details here but all shapes emerge slowly. Keep playing with various colours and brush's opacity at 25%-40%. Moreover, I use for a first time since the beginning different brush style (not size/opacity only). You may notice even standard photoshop leaves brush -why not? I've also prepared brush I thought could be used for simulating trunks roughness.
Dedicated photoshop leaves brush seems to be very handy to mess with. Same thing with my brush prepared for trunks roughness. I suggest you to draw it on new layer so you can correct opacity any time. When you finish and everything is ok, just merge it with background.
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Now it is time for a little trick. To get nice "dirty" texture of image I use layers blending method. I simply choose one of my already finished image, paste it on layer above my messy background and change blending mode to "overlay" or "hard light". This are my favorite modes but feel free to try the rest of them. Now decrease opacity of blended layer to get nice subtle effect. If you don't have your own pictures to overlay you may take some of texture images could be found with google.com
before...
My favorite texture is standard 3ds max texture -some rusted metal. Blend as much garbage as you need, you can get very interesting effect with different images. Remember you don't have to apply blended layer to whole image. You can put it only on specified areas -for example the trunks or grass -by erasing unwanted parts with eraser tool. Of course you can prepare by yourself some texture image. Some people claims that you are not allowed to sign work with your name when you use third party stuff for layer manipulations. Well, I leave that for your consideration. I usually use most of my recent works for blending (sometimes I set so low layer opacity it is very hard visible). Some of them fit and some don't -try as many as you can.
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Ok, blended garbage brought beautiful roughness to image and interesting colour range.
Well, it is time to add some details. A little moss here and there -chalk brush very suitable here, a lot of small branches laying on the ground among mossy rocks. I still use large brushes for that job and I pick already existing colours with eyedropper tool (key shortcut: pressed alt). There is no need of increasing color range.
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I decided to let some sunrays in -it brings a very warm mood. And that's the end of making mess. We got nice composed picture with good colour range. It really doesn't matter that are no details
After adding details and maybe some extra colors from palette you can make it much better of course, but it won't be revolution. Unless you change most everything of course. It is very important moment of my work -design composition and mood are already finished. Here is where most creative work ends. Now it is time to pick up small brush and draw all those details. Hard work starts here.
"needles" brush is almost the same as my previous brush. Main change its brush tip shape
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I decided to use some photoshop filter what is unusual 'cause I hardly ever do that. Anyway I duplicated my background to layer above and filtered it through watercolor filter. It gave a high contrast dark areas. Now using erase tool (opacity 40%) remove most of filtered layer and left only subtle parts. It is colder now.yet. At this moment you already know how your image will basically look like.
to duplicate current layer (or background) drag it and drop on "create new layer" button
I used "healing brush" tool to copy some moss on the tree trunks
It is a fortune I guess, but I got very nice area of green so decided to use it for trunks in foreground. I didn't want to make moss texture once again. I thought about clone tool but realized that healing brush tool is much better for this job. So, I cloned what I needed and retouched it with small brush until it got unique look. For that blue background behind the trees use airbrush tool with small opacity. It is much easier when you put value on separate layer and then erase unwanted parts.
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result of applied gradient mask on layer (please notice, you can't add mask to background) I duplicated background to layer above applied "auto levels" and created layer mask filled with black/white gradient (remember, if you wanna fill mask with gradient (not image) you must be in mask mode (simply click on mask miniature; to return to image editing mode click image miniature -see screen on the left). Some people claims that it was a mistake. Well, it is my choice.
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from left: original background; duplicated background with auto levels applied and gradient mask; final result
final version of image That's all from me. Hope you've founded this "making of" useful. There are many techniques of creating digital painting of course. It is just one of them. mime /EVERMOTION Team PS. I believe there is full resolution image available somewhere on evermotion site.
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