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Sneaky Stabbin' (Signature Spell)

Cast on 6+ This spell focuses mischievous energy to ensure blows from the mob blessed by this spell find the weak spot in armour, go right after 'hurty bitz' or sneak in at unexpected angles, Sneaky Stabbin' is an augment spell with a range of 12", The target unit's close combat attacks have the Armour Piercing special rule until the start of the caster's next Magic phase, n a!!ition, until the sta rt of the caster's next Magic phase members of the target unit can re"roll all faile! To #it an! To $oun! rolls when attacking in close combat against an enem%'s flank or rear&
'()A*+ 'T)A, (- .,ore Attribute/ $hen a 'pell of !a ,ittle $aaagh0 is successfull% cast, an! after its effects have been resolve!, roll a 12& 34 %ou ma% take one !ispel !ice from the opponent's !ispel pool an! a!! it to %our power pool& f there are no !ice left in the opponent's !ispel pool, then this lore attribute has no effect&

Sneaky Stabbin' (Signature Spell)

Cast on 6+ This spell focuses mischievous energy to ensure blows from the mob blessed by this spell find the weak spot in armour, go right after 'hurty bitz' or sneak in at unexpected angles, Sneaky Stabbin' is an augment spell with a range of 12", The target unit's close combat attacks have the Armour Piercing special rule until the start of the caster's next Magic phase, n a!!ition, until the sta rt of the caster's next Magic phase members of the target unit can re"roll all faile! To #it an! To $oun! rolls when attacking in close combat against an enem%'s flank or rear&
'()A*+ 'T)A, (- .,ore Attribute/ $hen a 'pell of !a ,ittle $aaagh0 is successfull% cast, an! after its effects have been resolve!, roll a 12& 34 %ou ma% take one !ispel !ice from the opponent's !ispel pool an! a!! it to %our power pool& f there are no !ice left in the opponent's !ispel pool, then this lore attribute has no effect&

I: Vindictive Glare
Cast on 5+
!reen bolts of purest spite burst forth from the Shaman and streak towards the foe %s the Shaman concentrates his vitriol, the bolts explode, pop and fizz amidst the foe &indictive 'lare is a magic missile with a range of 27: an! causes 212 'trength 9 hits& The 'haman can choose to boost the power of the spell so that it inflicts 912 '9 hits& f he !oes so, the casting value is increase! to 1;4&
'()A*+ 'T)A, (- .,ore Attribute/ $hen a 'pell of !a ,ittle $aaagh0 is successfull% cast, an! after its effects have been resolve!, roll a 12& 34 %ou ma% take one !ispel !ice from the opponent's !ispel pool an! a!! it to %our power pool& f there are no !ice left in the opponent's !ispel pool, then this lore attribute has no effect&

2: Gift of the Spider-god 5ast on 64


Hissing and baring his own fongs, the Shaman calls upon the Spider-god for its wicked aid As if in answer to his call, nearby allies seem to take on a spider-like aspect & & !ift of the Spider-god is an augment spell with a range of 12"& The target unit's attacks have the Poisone! Attacks special rule until the start of the caster's next Magic phase& f the unit alrea!% has Poisone! Attacks, the spell will boost its venom so that the% woun! the target automaticall% on a To #it roll of 3 as well as 2&
.'()A*+ 'T)A, (' ,ore Attribute/

3: Itchy Nuisance 5ast on 64


The Shaman vigorously scratches his armpits, cackling maniacally as he does so, and pro"ects unhygienic discomfort and painful chafing onto a nearby foe #tchy $uisance is a hex spell with a range of 27"& 8oll a 12& The target unit imme!iatel% re!uces its Movement an! nitiative b% this number .to a minimum of 1/, until the start of the caster's next Magic phase& Troops with 8an!om Movement re!uce the number of !ice the% roll b% 19 .to a minimum of 12/, an! their nitiative b% 12&

5: Night Shroud 4. Gork'll Fix It Cast on 8+


The Shaman points a bony finger at a nearby enemy, and curses them in the name of Gork !ork'll (ix #t is a hex spell with a range of 27"& The target unit must re" roll an% of its To # it, To $oun! an! armour save rolls of 2 .in shooting an! close combat/, until the start of the caster's next Magic phase&
Cast on 9+ The Shaman throws a black-capped nightshade mushroom into the air, which bursts to form a cloud of pitch darkness $ight Shroud is an augment spell that targets the 'haman an! an% unit he is with& The% count as being in soft cover until the beginning of the caster's next Magic phase& An% enem% mo!el that charges into base contact with the 'haman or the unit he is with while the spell is in effect must take a 1angerous Terrain test& The 'haman can also choose to have the (ight 'brou! target all frien!l% units within 12" of himself f he !oes so, the casting value is increase! to 13 4 &
.'()A*+ 'T)A, (' ,ore attribute/ '()A*+ 'T)A, (- .,ore Attribute/ $hen a 'pell of !a ,ittle $aaagh0 is successfull% cast, an! after its effects have been resolve!, roll a 12& 34 %ou ma% take one !ispel !ice from the opponent's !ispel pool an! a!! it to %our power pool& f there are no !ice left in the opponent's !ispel pool, then this lore attribute has no effect&

6: Curse of da Bad Moon Cast on 15+


)ith a chilling howl the Shaman summons a great pale moonwith a leering goblinoid face and large, tusk-like fongs 8emains in Pla%& Magical vortex that uses the small roun! template& <nce the template is place!, the caster nominates the !irection in which it will move& 8oll 712 to !etermine how man% inches the template moves& n subse=uent turns the template will move 912: in a ran!om !irection& An% mo!el un!er or passe! over b% the template is curse!, an! must pass a characteristic test or take a woun!, with no armour save allowe!& The t%pe of characteristic test is !etermine! b% rolling on the following chart& 8oll once each Magic phase, >ust before moving the template, an! appl% the result to all mo!els affecte! b% the curse in that Magic phase&

D6 : 1-2 S, 3-4 T, 5-6 I


?% increasing the casting value of the spell to a might% 23 4 ,the 'haman can boost the 'urse of da *ad +oon so that ituses the large roun! template instea!& A!!itionall%, before the template moves each turn, the 'haman can choose the t%pe of characteristic test that the victims must take instea! of rolling on the table& .'()A*+ 'T)A, (' ,ore Atrribute/

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