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Character Name

Class

Level

Agent Level

Code Name

Second Class

Level

Department

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Player

Third Class

Level

Nationality

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Age / Gender

Height / Weight

Eyes / Hair

Strength Dexterity Constitution Intelligence Wisdom Charisma

Ability Score

Ability Modifier

Temp Score

Temp Modifier

FGHJIK

Total Bonus = = = Total Bonus

Base Save + + + Base Attack

Ability Modifier + + + Ability Modifier

Misc Modifier


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Current Die Type Subdual Damage Die Type / Spent Feat Effect

Class/armor + Dex + Siz + Misc Mods Class + Dex + Misc

Wis Mod + Misc Mod Int Mod + Misc Mod

Fortitude
Constitution

Reflex
Dexterity

Will

Wisdom

LNMMPORQTSU VXWYRZN[\

Misc Modifier

Unarmed Melee Ranged

Attack Bonus

Damage

Error

Threat

Range

Weight

Type

Size

Special Properties

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Attack Bonus Damage Error Threat Range Weight Type Size Special Properties

Ammo Type

Ammo Special Properties

Ammo Count

Ammo Type

Ammo Special Properties

Ammo Count
Ammo Type Ammo Special Properties

]N^`_a^
Type Max Dex Mod

Ammo Count

Def Bonus

Dam Resistance

Armor Check

Ammo Type
Special properties

Ammo Special Properties

Ammo Count

Speed

Weight

Gadget Effect Spot DC

$%'&)(+*-,/.102%234'562798.1*:6<;)6)02*:0

=>
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Item Weight


Cruising Speed Defense / Hardness Top Speed Total Wound Pts.

Size
MPH

Handling
Current MPH

Current Wound Points Crippled WP 5 to handling, and crash check (DC+5) Disabled Cant run and crash check (DC+10) Destroyed (2xWP) Damage as failed crash check.

Gadgets

Weapons



Personal Budget

Mission Budget

Gadget Points


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Language Native Language Native

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Type Max Dex Mod

Def Bonus

Dam Resistance

Armor Check

Speed

Weight

Special properties

Campaign Experience Points Field Expenses

Expenes Remaining


Class Skill Skill Name Key Ability Skill Bonus Ranks Ability Modifier

Max /Ranks
Misc. Modifier Error Range Threat Range

Appraise * Balance * Bluff * Boating * Bureaucracy * Climb * Computers * Concentration * Craft ( Cryptography Cultures Demolitions Diplomacy * Disguise * Driver * Electronics Escape Artist * First Aid * Forgery * Gather Information * Handle Animal Hide * Hobby ( Innuendo * Intimidate * Jump * Knowledge ( Languages * Listen * Mechanics Move Silently * Open Lock Perform * Pilot Profession ( Read Lips Search * Sense Motive * Sleight of Hand Sport * ( Spot * Surveillance Survival Swim * Tumble Use Rope *

INT DEX CHA DEX CHA STR INT WIS INT INT WIS INT CHA CHA DEX INT DEX WIS INT CHA CHA DEX WIS WIS

STR / CHA

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

= + + = + + = + + = + + = + + = + + = + + = + + = + + Skills marked with a * can be used normally even if the character has zero (0) skill ranks. Mark class skills with

STR INT WIS WIS INT DEX DEX CHA DEX WIS INT INT WIS DEX STR / DEX WIS WIS WIS STR DEX DEX


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