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Developing your ideas: Using a Sketchbook

How to be more creative in your sketchbook

Peter Hathaway, Technician Demonstrator Product Design, UWIC

We get a lot of rendered, computerised work through, but I like to see a designer who can drop ideas directly on to paper
- Theo Williams, Head of Design, HABITAT

Note taking:

Recommended:

Drawing for Fashion Design


-

Angel Fernandez & Gabriel Martin Roig

Design Sketching Erik Olofsson & Klara Sjolen

Sketching Koos Eissen & Roselien Steur

Obstacles to Design Sketching:


Lack of confidence fear of producing a bad drawing
Creative Block where to place first mark? what to draw? Design Brief unclear requirements, uninteresting subject

Make mistakes:

Fail often to succeed sooner


- IDEO

Inspiration: Time

Inspiration: Time

Honda ROMA,
Pest Control System by Russ Jarvis, UWIC

Final Design

Initial 2D Sketch Development

Salt & Pepper Mills Marc Newson

Inspiration: 3 lines

Inspiration: Music

Inspiration: Visual and Cultural research

Mostinspired.com

Inspiration: Place

Wikipedia.org/Flickr

www.cardiffcouriers.co.uk

Inspiration: Other People

Harvesting the opinions of others

Worst Idea Generation:

Try new media:

Visual Language: The power of pictures

Put your designs into context:

demo

Be Prolific:
Ross Lovegrove will typically fill one sketchbook per month.

Photoshop Rendering:

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