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1500 Pts - Kingdoms of Men

Name
Squad (1 , 130 pts) General

Type

Sp

Me

Ra

De

Att

Ne Option Summary

Cost
130 +30pts

1 H/M 9 3+ 5+ 4 13/15 Crushing Strength(1); Horse Mount; Individual; Nimble; Very Inspiring; Ensorcelled armour defence is improved by +1 1 H/M 9 3+ 5+ 4 13/15 Crushing Strength(1); Horse Mount; Individual; Nimble; Very Inspiring

Squad (1 , 130 pts) General

130

Knights Regiment (10 , 200 pts) Knights Regiment 10 Cav 8 3+ 5+ 16 14/16 Banner; Crushing Strength(2); Headstrong; Musician; Wine of Elvenkind unit has nimble Knights Regiment (10 , 200 pts) Knights Regiment 10 Cav 8 3+ 5+ 16 Banner; Crushing Strength(2); Headstrong; Musician Ogre Regiment (5 , 215 pts) Ogre Regiment 5 Inf 6 3+ 5+ 18 Banner; Crushing Strength(1); Large Infantry; Musician Ogre Regiment (5 , 215 pts) Ogre Regiment 5 Inf 6 3+ 5+ 18 Banner; Crushing Strength(1); Large Infantry; Musician
14/16

200

+35pts

200

15/17

215

15/17

215

Missile Troops Block Regiment (20 , 125 pts) Missile Troops Block 20 Inf 5 5+ 5+ 3+ 10 13/15 Regiment Musician; Piercing(2); Reload!; Arquebuse(s); Jar of the four winds +30pts +12" to max rang Squad (1 , 75 pts) Cannon Squad (1 , 65 pts) Organ Gun Squad (1 , 50 pts) Mortar
1 War Eng 5 5+ 4+ 1 9/11 Range 48", Elite (if within 6" of an Artillery Master); Blast (D6); Piercing(3) 1 War Eng 5 5+ 4+ 12 9/11 Range 24", Elite (if within 6" of an Artillery Master); Piercing(1) 1 War Eng 5 6+ 4+ 1 9/11 Range 48", Elite (if within 6" of an Artillery Master); Blast (D6); Indirect Fire; Piercing(1)

125

75

65

50

Total Cost: 1405

Group Infantry Cavalry War Engine Heroes & Monsters

Min Unlimited Unlimited 0 Units 0 Units

Max Unlimited Unlimited 5 5

Used 3 2 3 2
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