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30 June 2009

Today’s Tabbloid
PERSONAL NEWS FOR riorio2@rogue-games.net

ROGUE FEED of his own and that became the Greyhawk setting everyone knows. I was
involved in that campaign pretty much from the start, having seen the
Interview: Skip Williams map laid out on Gary’s dining room table.
JUN 30, 2009 12:01A.M.
In “New Greyhawk,” I had several characters. The most famous of these
Anyone who reads this blog knows that I’m keenly interested in living was Rufus of Hommlet (or Rufus of Skipperton as Gary named him in
connections between the early days of the hobby — and the fan cultures one of his novels). Rufus explored the Temple of Elemental Evil and
out of which it grew — and the present day. Sadly, those connections are eventually became a bigwig in Hommlet. He’s mentioned in the modules
becoming fewer and fewer as the years take their toll, which is why it’s Gary wrote about the Temple of Elemental Evil campaign.
always a pleasure to speak with someone who was a young person in
those days. Skip Williams was still in school when D&D was released in I also had a halfling thief (these days D&D players would call him a
1974 and thereafter found himself playing in the legendary Greyhawk rogue) called Phalangas, or “Fingers,” who ran around the City of
campaign, the second RPG campaign in history. He subsequently worked Greyhawk causing as much trouble as he could, and picking pockets on
at TSR in a variety of capacities before moving on to Wizards of the the way. I only ever played Phalangas when Rob Kuntz, Gary’s co-DM
Coast, where he was involved in the design of the third edition of decided to run a pickup game, so no one has heard of him until now.
Dungeons & Dungeons. Together these experiences give him a unique
perspective on the history of the hobby and its most famous game. My longest-running character in the Greyhawk campaign was a human
fighter named Boaric. Boaric was no great shakes, but he rubbed elbows
Mr Williams agreed to answer a few questions I put to him and his with the big boys in the campaign (Tenser, Erac’s Cousin, and Robilar to
answers are presented below: name a few) and was involved on some famous adventures. He was
involved in an aborted expedition into the Tomb of Horrors. His biggest
1. I usually begin by asking my interviewee how they entered accomplishment there was dragging various bits and pieces of his former
the hobby of roleplaying. In your case, I suspect you became comrades back out. He also hacked and slashed his way through Against
involved in the hobby because you went to school Gary Gygax’s the Giants until coming toe to toe with Snurre Ironbelly. That episode
son, Ernie. Is that correct? ended badly for all, and it took a wish to get us back on our feet. Boaric
also made a few trips to The Land Beyond the Magic Mirror, and briefly
Mostly correct. I’ve told this story before, so I’ll keep it short. owned the Invulnerable Coat of Arnd.

I first became aware of gaming one summer when I saw a picture of of Boaric was the only character I played under both Greyhawk DMs. Gary
some people playing a game with tanks. It turned out it was an article and Rob Kuntz.
about Gen Con, which was held in Lake Geneva, Wisconsin, my home
town at the time. I soon discovered that several of my school classmates 3. You’re thanked by name in both the AD&D Players
were playing various wargames (D&D had not been invented yet). When Handbook and Dungeon Masters Guide. Were there any
D&D hit the shelves, I was soon involved in a couple of campaigns, and specific contributions you made to the writing or development
my classmate, Ernie Gygax approached me about getting involved in an of either?
even newer game, Warriors of Mars. That, in turn, got me introduced to
the Gygax household and to the fledgling TSR. In the early days of D&D, everybody did things his own way. I was
involved in several campaigns in my high school days and I essentially
2. Were you a participant in the original Greyhawk campaign found a different version of the game in each. I used to have talks with
refereed by Gary and Rob Kuntz and, if so, which characters Gary about how the game ought to work (often during commercial
did you play? breaks for televised football games). We talked about everything from
how spells are cast and aimed to how much a DM ought to manipulate
Ah, you’re giving me a chance to split hairs here. events in a campaign. It was those talks, I’m sure, that Gary was thinking
of when he named me a contributor.
Gary ran the very first Greyhawk campaign using the map from the
Outdoor Survival game and his notes for the future D&D Game (the very 4. One of the many “lost” D&D supplements about which
first D&D suggests getting Outdoor Survival and using it for your gamers still talk is Shadowland, a product that would have
campaign map). After TSR published D&D, Gary drew a campaign map detailed the Plane of Shadow. According to Gary, this was to

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Today’s Tabbloid PERSONAL NEWS FOR riorio2@rogue-games.net 30 June 2009

have been a collaboration between himself and you. Do you argue that having official answers can have the opposite
remember anything about this project or why it never came to problem of reducing the referee to being a less active
pass? participant in the adjudication of the rules than he might have
been in the early days of the game. Given that, what do you see
I remember quite a bit abut the project, and I came very close to getting is the proper role for the referee as it relates to the
it rolling again a few years ago. It involved an expedition to the Plane of adjudication of rules?
Shadow where the party would discover, shades, shadow dragons, and
several of those enigmatic quasi-deities Gary was always pulling out of The referee is there to keep the game moving. As Patton once said, a
his hat. My notes on the plane eventually were co-opted for the good answer today is better than a perfect answer next week.
Planescape setting.
A well-written rules set is the best friend a DM can have. It helps manage
What killed the project, mostly, was lack of time. Gary became interested the player’s expectations and gives the DM a leg to stand on when things
in getting a D&D Movie off the ground, and I was interested in my don’t go the players’ way.
college homework and eventually in running the Gen Con Game Fair.
Somehow, the two of us never got back together to finish the thing. 8. What RPGs do you currently play?

5. Of the principal designers of Third Edition, you’re the only D&D 3.5 and 4.0
one who had a direct connection to the earliest days of the Big Eyes, Small Mouth
hobby. Do you feel your longstanding, personal connection to High Adventure Role Playing
those days informed your work on 3e and, if so, how?

Mostly what I brought to the design effort from those days was a sharp
sense of how things can go wrong. Whenever we came to a place in the
rules where I knew DMs and players were going to clash, I’d tell a
“campaign from hell” story, in which a character (mine or someone ROGUE FEED
else’s) was in peril and the DM made the most illogical and completely
off the wall ruling you could imagine. I tied to be very careful that all the Pulp Fantasy Library: The Well
loose boards in the system were well nailed down. Of course, people still
found ways to pry them loose again. of the Unicorn
JUN 29, 2009 04:08P.M.
6. For many years, you acted as “the Sage,” providing official
answers to questions about the rules of D&D in the pages of
Dragon, a role you continue to assume for Kobold Quarterly. I
remember Gary once complaining that, in the early days, fans
of D&D would call him at his home to ask him rules questions
and he was baffled as to why anyone needed him to come up
with answers, a feeling many early TSR staffers apparently
shared. Do you see any contradiction between the desire of
many fans for official answers to their questions and the belief
of many early designers that players should come up with
their own answers?

It’s a huge contradiction. The early designers were wrong. It comes down
to this: If you want to be in control of your character who have to have
some idea how anything you might try is going to come out. and you
can’t know that unless you have some idea of how the rules are going to
handle the situation. If the GM is making capricious decisions about
what happens in the game, you’re always shooting in the dark and you
have no real control over your character at all. Thick of hard how hard it
would be to, say, learn to ride a bicycle if the laws of physics were
constantly in flux. The game just works better if the DM and players have
similar expectations about how the rules handle things.

Fletcher Pratt, the only author named twice in Appendix N of the AD&D
7. I think most gamers are sympathetic to the concern about
Dungeon Masters Guide, was also a military historian and a wargamer,
capriciousness by the referee, but some would nevertheless

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Today’s Tabbloid PERSONAL NEWS FOR riorio2@rogue-games.net 30 June 2009

writing a set of naval miniatures rules in 1943. His 1948 novel, The Well ROGUE FEED
of the Unicorn, clearly shows his love of both history and military
matters. Its setting is reminiscent of the early Middle Ages, with the Blackmoor Memories
action taking place in an analog of northern Europe, where raiders JUN 29, 2009 08:48A.M.
known as “Vulkings” have invaded the kingdom of Dalarna and imposed
taxes so oppressive that many people, including the novel’s protagonist, Here’s a link to a nice article about Dave Arneson and the Blackmoor
Airar Alvarson, find themselves reduced to serfdom. Of course, Airar campaign from the St. Paul Pioneer Press. What’s particularly
isn’t content to remain a mere peasant under the rule of foreign invaders interesting about the article is that it includes information I’d never
and so he sets off to find some means to overcome them and restore his heard before, such as the fact that Dave Wesley of Braunstein fame
land to its former state. played a time-and-space-lost version of himself as his first character in
the campaign. It’s well worth a read.
If all this sounds uninspired and hackneyed, that’s because it is. Now. In
1948, though, fantasies of this sort weren’t an industry. Remember that
The Lord of the Rings was still six years in the future, never mind its
legions of imitators. And while The Well of the Unicorn is neither as
well-written nor as timeless as Tolkien’s novel, it’s still a cut above most
of its contemporaries. The titular well is a magical spring possessing ROGUE FEED
magical properties, chiefly its ability to bring peace to opponents who
agree to drink of its waters. Unsurprisingly, Airar seeks out this well, in Great weekend
the process grappling with the question of free will and human action JUN 29, 2009 08:03A.M.
and the conflict between freedom and societal stability.
Went to game 3 of the Sox/Cubs yesterday and as always had a great
The Well of the Unicorn is an enjoyable novel, far more serious than one time. I was playing with the built in video camera on the new iPhone.
might expect if all one had read were Pratt’s collaborations with L. Here is a small video I shot: click here.
Sprague De Camp. It’s clear that De Camp was the wit and Pratt the
philosophical one. There’s certainly an earnestness to this book that I am going to have to do a little more work on getting the camera steady,
might not appeal to everyone, but, as I said, when one compares it to the but this is really cool.
vapidity of a lot of the fantasies produced at the time, it’s a welcome
diversion and one worth reading if one has the opportunity to do so. Posted in Life Tagged: mobile

ROGUE FEED

ROGUE FEED [Lost Works] Star Wars: BESM


A Good Post — Part 1
JUN 29, 2009 10:28A.M. JUN 28, 2009 09:09A.M.

I’m not usually one to point out good posts on other blogs, since we all There are not many changes you need to make to BESM if you want to
pretty much read the same ones anyway, but I’m going to make an use it with Star Wars. The rules stress a more cinematic approach to
exception in the case of Delta’s latest entry on “games within games,” gaming and they are flexible enough so they can be used with all genres.
because he articulates very well some thoughts I’ve been having lately. The rules can easily capture the various races and technologies that
It’s well worth your time to check it out. populate the Star Wars Universe.

Star Wars is about larger then life action that set against larger then life
backgrounds. It is a universe that has planets covered by forests, and
giant space slugs living deep within asteroids. It is a universe that has
seen one government representing all races, replaced with a government
headed by the Emperor who is a master of the Dark Side. Palpatine has
built a well-equipped and trained military machine. It is a government
that has built a space station the size of a small moon; that packs enough
firepower to destroy a planet. The military is supported by Star
Destroyers equipped with waves of TIE Fighters, and legions of storm
troopers.

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Today’s Tabbloid PERSONAL NEWS FOR riorio2@rogue-games.net 30 June 2009

Like any oppressive government, the Empire is faced with a group of with my mother and father. I remember being blown away when Leia’s
people who are dedicated to overthrowing it. The Rebel Alliance is a ship flew across the screen. I sat mesmerized in a new world and I did
collection of individuals who are opposed to the Emperor’s plans, and not want to leave. When the movie was over I remember asking my
want nothing more than to end the tyranny. It is a group who wants to father who made the movie. He told me a writer wrote the story and that
protect the rights of all races, and restore the laws that the Emperor if it was not for him there would have been no Star Wars. It was then
abolished. Though the Rebel Alliance is not as well equipped as the that I knew I wanted to tell stories.
Empire, they will never give their fight for justice.
Like most kids my age I caught the Star Wars bug. I would spend hours
Lurking in the background of this is the underworld criminal elements playing with my action figures, reading the Star Wars comic books,
such as the Huts. These groups see profit in the conflict and play both along with anything else I could find. As I grew older the toys have been
ends against the middle. They are loyal to only one thing, money. It does put away, but my love for the three movies, or as Kevin Smith refers to
not matter to them who wins in this conflict, the smugglers and the them in his movie Chasing Amy “The Holy Trilogy,” is still strong with
mobsters will still make a profit off the winners and losers. me.

Though the Jedi Knights were destroyed by one of their own, but there When West End Games released the Star Wars RPG I bought it in
are still those who follow the teachings of the Jedi and use the Force to hopes of finally being able to play in the world I loved. My previous
fight against the evil that has gripped the galaxy. They may not refer to attempts at playing Star Wars inspired games had been failures. I tried
themselves as Jedi’s but they will soon be seen as New Hope to restore using Star Frontiers and even Dungeons & Dragons to duplicate
the Jedi order to greatness. Lucas’ vision. It was my hope that each of these attempts rules would
capture what I wanted to play and run. Sadly it didn’t.
The Dark Side has its master in the form of the Emperor, but it has its
champion in the form of Darth Vader, Lord of the Sith. Like those who D6 did not capture the cinematic scope and feel of the three movies. I
came before him, Vader has devoted his life to the ways of the Sith and found the rules too detailed and lacking that “wow” feel that the movies
uses the Force as a weapon. It was by his hand that the Jedi Knights were had. Combat was not quick, and for me the scale and scope of the game
destroyed. Vader now leads the armies of the Emperor, and in the did not jive. Then I had a brainstorm, what if I used the rules of
Emperor’s name Vader protects the interests of the Empire. There are Advanced Marvel Superheroes? This was a success, and soon I was
other students of the Dark Side, and though they may not be as powerful kit bashing my own Star Wars game using AMSH and WEG’s
as Vader, they are still a threat. sourcebooks. However, in the end, this did not satisfy me, since I still
failed to capture the feeling of the movies. So after two years of play, I
Posted in Games, thoughts Tagged: BESM, Fourth Millennium, Games, shelved the campaign.
Lost Works, star wars, thoughts
I remained a fan of Star Wars, but I grew tired of the endless novels
and comic books that were being churned out in the 90’s. The stories all
seemed the same, and I could never enjoy them. For me Star Wars is
ROGUE FEED more interesting when the Rebels are fighting to overthrow the Empire.
Book after book, comic after comic, the world seemed more bloated and
[Lost Works] Star Wars: BESM soon I ignored it. I had the three movies and that was all I needed.

— Introduction When Phantom Menace was released, I remember the excitement I


JUN 28, 2009 09:04A.M. had waiting to see it. I had that nervous energy that I did when I was
younger, and all I could think about was how I was going to be blown
Ok. I was not going to do this, but what the hell. For the next few weeks away by the new movie. I was blown away, blown away with how bad it
— not every day — I am going to do a large Lost Works series. Star was. Wooden characters, the annoying Jar Jar, and kick ass CGI were
Wars: BESM. used to distract you from a badly written script.

The history behind this work is simple. One of my favorite rule sets of all All of this leads me to a conversation I had with my good friend Anthony
time is the long out of print Big Eyes, Small Mouth 2E put out by the Ragan back in early 2001. As we usually do when we do not feel like
now gone Guardians of Order. working, we chat nonstop on e-mail. One of our discussions dealt with
what game system is the best universal one. As always, Anthony was
I have always liked Star Wars (the Holy Trilogy of the original three I talking about how Basic Role-Playing is the best system and that every
refuse to acknowledge the new movies or the tweaked versions of the game should be based on it. It was then that my cinematic gaming came
original one). When I saw the movie for the first time in 1979 out, and I stated that for me Big Eyes Small Mouth is the perfect
game and can be used for any setting. Then in an offhand comment,
I was in third grade. Star Wars is one of the major influences that got Anthony stated that BESM would be perfect for Star Wars.
me into writing. I remember sitting in the theater in Alexandria, Virginia

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Today’s Tabbloid PERSONAL NEWS FOR riorio2@rogue-games.net 30 June 2009

BAM! I was hit with inspiration.

BESM was perfect for Star Wars because the rules clearly capture the
cinematic approach that I like. The mechanics are simple, and they do
not clutter up the story. In addition BESM is very adaptable and open so
that you can add to it what you want. Star Wars is pure action, and the
problem with WEG’s D6 system was that the rules got in the way of this
action.

Finally with Star Wars I had a rule system that can do what I wanted
for Star Wars.

The following posts appeared first in A&E, were later reedited and then
posted on a long gone personal website. Here they are again. Enjoy.

Posted in Games, Technology Tagged: BESM, Games, Gaming, Lost


Works, star wars, thoughts

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