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CHARACTER NAME

Druid 1

DAB - Half-Elf
Medium
SIZE ABILITY SCORE ABILITY MODIFIER RACE

PLAYER

Male
GENDER

Lawful Neutral
ALIGNMENT

REGION

CLASS

Humanoid (0)
TEMPORARY, SCORE TEMPORARY MODIFIER

40
AGE

4'2"

190 lbs
WEIGHT WOUNDS/CURRENT HP

DEITY

LEVEL

TYPE

HEIGHT

EYES

HAIR NONLETHAL DAMAGE

CHARACTER RECORD SHEET


SPEED

ABILITY NAME

TOTAL

STR
STRENGTH

10 12 14 10 18 10

+0 +1 +2 +0 +4 +0
TOTAL
BASE,SAV E ABILITY MODIFIER

HP
HIT POINTS

10 15
TOTAL

30 ft/x4
=

DEX
DEXTERITY

AC
ARMOR CLASS

10

+2
ARMOR BONUS

+2
SHIELD BONUS

+1
DEX MODIFIER

+0
SIZE MODIFIER

+0
NATURAL ARMOR

+0
DEFLECT MOD

+0
MISC MOD

2
ARMOR CHECK PENALTY DAMAGE REDUCTION

CON
CONSTITUTION

INT
INTELLIGENCE

ARMOR CLASS

TOUCH

11

FLAT-FOOTED
ARMOR CLASS

14

CROSS-CLASS

SKILLS
SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER

MAX RANKS
RANKS

4/2
MISC. MODIFIER

WIS
WISDOM

S Appraise

INT DEX* CHA STR* CON CHA CHA DEX* INT CHA CHA WIS DEX* CHA STR* INT WIS DEX* CHA DEX INT WIS WIS WIS STR** DEX

INITIATIVE
MODIFIER

CHA
CHARISMA

+1
TOTAL
TEMPORARY MODIFIER

+1
DEX MODIFIER

+0
MISC. MODIFIER

S Balance S Bluff S Climb Concentration Diplomacy S Disguise S Escape Artist S Forgery S Gather Information Handle Animal Heal S Hide S Intimidate S Jump Knowledge (nature) Listen

SAVING THROWS

MAGIC MODIFIER

MISC. MODIFIER

CONDITIONAL MODIFIERS

FORTITUDE
(CONSTITUTION)

+4 +3 +6

= = =

+2 +0 +2

+ + +

+2 +1 +4

+ + +

+0 +0 +0

+ + +

+0 +2 +0

+ + +

REFLEX
(DEXTERITY)

WILL
(WISDOM)

BASE ATTACK BONUS GRAPPLE


MODIFIIER

+0

+0
TOTAL

+0
BASE ATTACK

+0
STR MODIFIER

+0
SIZE MODIFIER

+0
MISC. MODIFIER

SPELL RESISTANCE ARCANE SPELL FAILURE

TOTAL

BASE ATTACK BONUS

STR MODIFIER

SIZE MODIFIER

MISC. MODIFIER

TEMPORARY MODIFIER

S Move Silently S Perform Ride S Search

MELEE
ATTACK BONUS

+0 +1
TOTAL

= =

+0 +0
BASE ATTACK BONUS

+ +

+0 +1
DEX MODIFIER

+ +

+0 +0
SIZE MODIFIER

+ +

+0 +0
MISC. MODIFIER

+ +
TEMPORARY MODIFIER

RANGED
ATTACK BONUS

S Sense Motive Spot Survival Swim S Use Rope

WEAPON Scimitar
RANGE WEIGHT TYPE

TOTAL ATTACK BONUS

DAMAGE

CRITICAL

+0
SIZE

1d6
SPECIAL PROPERTIES

18-20/x2

+0 1 +0 2 +2 +2 +0 1 +0 +2 +4 +8 1 +0 2 +6 +5 1 +0 +5 +1 +4 +5 +6 4 +1

= = = = = = = = = = = = = = = = = = = = = = = = = = = = =

0 1 0 0 2 0 0 1 0 0 0 4 1 0 0 0 4 1 0 1 0 4 4 4 0 1

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

0 0 0 0 0 0 0 0 0 0 4 4 0 0 0 4 0 0 0 4 0 0 0 0 0 0

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

0 -2 0 -2 0 2 0 -2 0 2 0 0 -2 0 -2 2 1 -2 0 0 1 0 1 2 -4 0

4
AMMUNITION

One-handed

DAMAGE

CRITICAL

= = = = = =

WEAPON Sling
RANGE WEIGHT TYPE

TOTAL ATTACK BONUS

+1
SIZE

1d4
SPECIAL PROPERTIES

20/x2

50 ft

0
WEAPON Spear

Two-handed

DAMAGE

AMMUNITION
TOTAL ATTACK BONUS

CRITICAL

= = = = = =

+0
TYPE SIZE

1d8
SPECIAL PROPERTIES

20/x3

RANGE

WEIGHT

20 ft

6
WEAPON

Two-handed

DAMAGE

AMMUNITION
TOTAL ATTACK BONUS

CRITICAL

= = =

RANGE

WEIGHT

TYPE

SIZE

SPECIAL PROPERTIES

= = =

0
AMMUNITION
TOTAL ATTACK BONUS

DAMAGE

CRITICAL

= = =

WEAPON
RANGE WEIGHT TYPE

SIZE

SPECIAL PROPERTIES

= = =

0
AMMUNITION
TOTAL ATTACK BONUS

DAMAGE

CRITICAL

= = =

WEAPON
RANGE WEIGHT TYPE

SIZE

SPECIAL PROPERTIES

0
AMMUNITION

Skills marked with can be used normally even if the character has zero (0) skill ranks.,Skills marked with S are cross-class skills.,* ARMOR CHECK PENALTY applies. ** Twice ARMOR CHECK PENALTY applies.

SPECIAL ABILITIES/FEATS
RACE ABILITIES Base land speed of 30 feet. Low-Light Vision Immunity to sleep effects Favored Class: Any
MAX DEX BONUS

CAMPAIGN

EXPERIENCE POINTS

GEAR
ARMOR/PROTECTIVE ITEM
TYPE ARMOR BONUS

Leather
ACP SPELL FAILURE SPEED

Light
WEIGHT

+2
SPECIAL PROPERTIES

+6

+0

10%

30

15
ARMOR BONUS WEIGHT CHECK PENALTY SPELL FAILURE

Cumasti Blood: can use items keyed towards Cumasti +2 racial bonus on saving throws against Enchantment spells or effects. +1 racial bonus on Listen, Search, and Spot checks Proficient with rapier, Elven Longblade, and all bows (except crossbows). CLASS ABILITIES Proficient in light and medium armor, and all shields(except tower shields) (but cannot wear any armor made of metal) Proficient with Club, Dagger, Dart, Quarterstaff, Scimitar, Shortspear, Sickle, Sling, Spear, Unarmed Strike. Restricted Spells Spontaneous Casting Animal Companion(Ex) Nature Sense(Ex) Wild Empathy(Ex) FEATS Lightning Reflexes,

SHIELD/PROTECTIVE ITEM

Heavy wooden shield

+2
SPECIAL PROPERTIES

10

15%

OTHER POSSESSIONS
ITEM GP 10.00 7.00

Wgt
15.00 10.00

ITEM

GP

Wgt

Leather Heavy wooden shield

TOTAL Market Value of Items (GP)


NOTES

17.0

TOTAL WEIGHT CARRIED


LANGUAGES

25.0

Common Druidic Cumasti

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 LIFT OVER HEAD LIFT OFF GROUND PUSH DRAG LIGHT LOAD MED LOAD HEAVY LOAD Turning/Reb uking Check Most Powerful Undead Affected(Max HD) # of HD Turned/Rebuked

CARRYING INFO
33 66

TURN/REBUKE ATTEMPTS
Turning/Rebuking Check Modifier

133

3466

67100

Times/Day

Used

100

200

500

Up to 0 1-3 4-6 7-9

2d6 If your cleric level is double the HD of the undead or more, the undead are destroyed/commanded rather than turned/rebuked. Dispelling rebuking/turning works like turning/rebuking, but you must equal or exceed the check result of the cleric who rebuked/turned.

MONEY CP SP GP PP

10-12 13-15 16-18 19-21 22+

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