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Physics Driver: NVIDIA PhysX Runtime Version: 2.8.

3 Thread(s): 2 Input Keyboard enabled Mouse enabled Gamepad/Joystick disabled Force Feedback disabled Sound Driver: OpenAL Version: 1.1 Device: Generic Software Max. sources: 256 EFX extensions initialized Generated 1 Aux Effect Slot(s) Rendersystem Driver: OpenGL Card Vendor: Intel Renderer: Intel(R) HD Graphics Family Version: 3.0.0 - Build 8.15.10.2342 GL_NV_texture_compression_vtc not supported GL_NV_vertex_program2_option not supported GL_NV_vertex_program3 not supported GL_NV_register_combiners2 not supported GL_ATI_fragment_shader not supported max_texture_layers: 8 GL_NV_fragment_program_option not supported GL_NV_fragment_program2 not supported GL_ATI_texture_float not supported OpenGL initialization successful GPU profile: Low View Distance Coeff: 0.75 Shadow Quality: 0 Skip Mipmaps: 1 Terrain LOD Distance Coeff: 0.75 Demolition Company Version: 1.0 RC6 Language: en register vehicle type: wreckingBallCrane register vehicle type: excavator register vehicle type: skidSteerLoader register vehicle type: loader register vehicle type: destructionBuilding register device type: jackhammer register device type: sledgehammer register device type: explosive register device type: detonator register device type: sonicBlaster Scenefile data/sky/sky_town01.i3d loaded in 62.8823 ms Scenefile data/maps/town01.i3d loaded in 10470.9 ms Scenefile data/maps/models/objects/debrisCrusher/debrisCrusher.i3d loaded in 682 .393 ms Scenefile data/maps/particleSystems/debrisCrusherFillHole.i3d loaded in 102.896 ms Scenefile data/maps/particleSystems/debrisCrusherExitHole.i3d loaded in 7.75871 ms Scenefile data/maps/town01/models/roadTraffic/roadTraffic.i3d loaded in 54.4976 ms Scenefile data/vehicles/cars/car01.i3d loaded in 248.427 ms

Scenefile data/vehicles/cars/car02.i3d loaded in 366.841 ms Scenefile data/vehicles/cars/car03.i3d loaded in 488.922 ms Scenefile data/vehicles/cars/car04.i3d loaded in 226.631 ms Scenefile data/vehicles/cars/car05.i3d loaded in 286.97 ms Scenefile data/vehicles/cars/car06.i3d loaded in 350.043 ms Scenefile data/vehicles/cars/car07.i3d loaded in 444.94 ms Scenefile data/vehicles/cars/car09.i3d loaded in 709.154 ms Scenefile data/vehicles/cars/car10.i3d loaded in 341.772 ms Scenefile data/maps/models/destructibles/balconyBuilding01/balconyBuilding01_sta tic.i3d loaded in 625.497 ms Scenefile data/maps/models/destructibles/ps/ps_static.i3d loaded in 3809.67 ms Scenefile data/maps/models/destructibles/walkableHouse01/walkableHouse01_roofHut .i3d loaded in 1066.71 ms Scenefile data/maps/models/destructibles/walkableHouse01/groundTrigger.i3d loade d in 59.2762 ms Scenefile data/maps/models/objects/scrapPile/scrapPiles_TownMission02.i3d loaded in 93.8832 ms Scenefile data/maps/town01/town01_spawnPlaces01.i3d loaded in 19.1979 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 15.8625 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.915317 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.897998 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.901847 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.893508 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.901847 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.874907 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.932635 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.88068 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.908903 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.883887 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.879397 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.9166 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.901847 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.936484 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.935201 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.98395 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.894791 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 1.1148 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.880038 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.905695 ms

Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.90762 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.92109 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 1.15713 ms Scenefile data/vehicles/steerable/miniExcavatorCompressor.i3d loaded in 1079.25 ms Scenefile data/vehicles/particleSystems/hammerDebrisSmall.i3d loaded in 79.6204 ms Scenefile data/vehicles/particleSystems/hammerDebrisSmall.i3d loaded in 0.785748 ms Scenefile data/vehicles/particleSystems/hammerDebrisSmall.i3d loaded in 2.25205 ms Scenefile data/vehicles/particleSystems/hammerDebrisSmall.i3d loaded in 0.789597 ms Scenefile data/vehicles/particleSystems/hammerDebrisSmall.i3d loaded in 0.919165 ms Scenefile data/vehicles/particleSystems/hammerDebrisSmall.i3d loaded in 0.792163 ms Scenefile data/vehicles/particleSystems/hammerDebrisSmall.i3d loaded in 1.86463 ms Scenefile data/vehicles/particleSystems/hammerDebrisSmall.i3d loaded in 1.0622 m s Scenefile data/templates/player.i3d loaded in 51.5002 ms Scenefile data/devices/sledgehammer/sledgehammerHeld.i3d loaded in 206.411 ms Scenefile data/maps/particleSystems/sledgehammerImpact.i3d loaded in 40.6184 ms Scenefile data/devices/jackhammer/jackhammer1Held2.i3d loaded in 167.174 ms Scenefile data/maps/particleSystems/debris.i3d loaded in 42.5093 ms Scenefile data/sky/sky_town01.i3d loaded in 8.07685 ms Scenefile data/maps/town01.i3d loaded in 3264.02 ms Scenefile data/maps/models/objects/debrisCrusher/debrisCrusher.i3d loaded in 223 .727 ms Scenefile data/maps/particleSystems/debrisCrusherFillHole.i3d loaded in 0.726096 ms Scenefile data/maps/particleSystems/debrisCrusherExitHole.i3d loaded in 0.720964 ms Scenefile data/maps/town01/models/roadTraffic/roadTraffic.i3d loaded in 7.12305 ms Scenefile data/maps/models/destructibles/balconyBuilding01/balconyBuilding01_sta tic.i3d loaded in 344.358 ms Scenefile data/maps/models/destructibles/walkableHouse01/walkableHouse01_static. i3d loaded in 531.005 ms Scenefile data/maps/models/destructibles/ps/ps.i3d loaded in 372.309 ms Scenefile data/maps/models/objects/scrapPile/scrapPiles_TownMission03.i3d loaded in 87.5407 ms Scenefile data/maps/town01/town01_spawnPlaces01.i3d loaded in 0.565098 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.935201 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 1.13917 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.844118 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 1.1302 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.860795 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.8717 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in

0.887735 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.893508 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.893508 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.850533 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.9166 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.896074 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 1.01987 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.890301 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.933277 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 1.28927 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.8717 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 2.55032 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.866568 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.887735 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 1.01666 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.8268 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.885811 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.890943 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 1.10839 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.8717 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.883887 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 1.17381 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 1.00191 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.85823 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 1.18664 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.886453 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.874907 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.905695 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.87619 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d 0.909544 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d

loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in loaded in

2.36366 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.878114 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 1.16932 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.937125 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.875548 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.871058 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.937767 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.935201 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.951878 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.90313 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.975611 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.84027 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.924297 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.975611 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.901847 ms Scenefile data/maps/particleSystems/destructionTestParticleSystem.i3d loaded in 0.915958 ms Scenefile data/vehicles/particleSystems/hammerDebrisSmall.i3d loaded in 0.745339 ms Scenefile data/vehicles/particleSystems/hammerDebrisSmall.i3d loaded in 0.717757 ms Scenefile data/vehicles/particleSystems/hammerDebrisSmall.i3d loaded in 0.793446 ms Scenefile data/vehicles/particleSystems/hammerDebrisSmall.i3d loaded in 0.75945 ms Scenefile data/vehicles/particleSystems/hammerDebrisSmall.i3d loaded in 0.794729 ms Scenefile data/vehicles/particleSystems/hammerDebrisSmall.i3d loaded in 0.779334 ms Scenefile data/vehicles/particleSystems/hammerDebrisSmall.i3d loaded in 0.704929 ms Scenefile data/vehicles/particleSystems/hammerDebrisSmall.i3d loaded in 0.76394 ms Scenefile data/templates/player.i3d loaded in 0.751753 ms Scenefile data/maps/particleSystems/sledgehammerImpact.i3d loaded in 15.8388 ms Scenefile data/maps/particleSystems/debris.i3d loaded in 11.368 ms

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