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Legendary: A Caraval Novel
Legendary: A Caraval Novel
Legendary: A Caraval Novel
Ebook442 pages6 hours

Legendary: A Caraval Novel

Rating: 4.5 out of 5 stars

4.5/5

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The “immersive and imaginative“ (USA TODAY) games continue in the #1 NEW YORK TIMES bestseller LEGENDARY, the mesmerizing sequel to CARAVAL

Donatella and Scarlett Dragna escaped their cruel father and made it out of Caraval alive, but the games aren’t over yet. What Scarlett doesn’t know is that, in order to gain their freedom, Tella made a deal with a mysterious stranger and now it’s time to pay.

Except what Tella owes is something that no one has ever been able to deliver: the true name of Caraval Master Legend. Tella’s only chance at uncovering Legend’s true identity is to enter the dangerous game of Caraval once more, and win. But what will she have to sacrifice to do that?

Don’t miss FINALE, the stunning conclusion to the Caraval trilogy—out now!

LanguageEnglish
Release dateMay 29, 2018
ISBN9781250095336
Author

Stephanie Garber

Stephanie Garber is the #1 New York Times and internationally bestselling author of Once Upon a Broken Heart, The Ballad of Never After, and the Caraval trilogy. Her books have been translated into thirty languages.

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Reviews for Legendary

Rating: 4.254432546808511 out of 5 stars
4.5/5

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  • Rating: 5 out of 5 stars
    5/5
    4.5 stars...

    I think I enjoyed this more then I did Caraval but what's up with the endings in this series?!! Both were pretty unfulfilling. I hope we get some closure in book three...
  • Rating: 3 out of 5 stars
    3/5
    “The witch also warned that wishes come with costs, and the more he performed, the more he would transform into whatever roles he played. If he acted the part of a villain, he’d become one in truth.”Legendary is the second book in the Caraval series and I was kind of disappointed in it. For starters the author abandoned the original main characters, Scarlett and Julian, and put her sister Tella and Dante in the spotlight. While I did eventually come to enjoy Tella and Dante, I hate leaving the original main characters behind.While Tella is more adventurous and fun to read about, she also comes off as very selfish and sometimes down right stupid for a main character. And yes, I get it. She loves her dresses. That doesn’t mean I have to read vivid descriptions about all 1,000 dresses she sees/wears in the book, complete with adjective laden colors. They’re pretty and magical. I don’t need a page describing each dress she likes. I guess you can also add that she’s very vain and focused on looks?Dante is an okay character. He seems to have serious mood swings though, and even if that sometimes adds to the mystery around him it mainly just makes him an unstable character. He’s not particularly swoon-worthy; probably because all Tella ever describes are his muscles and tattoos and I’m still not sure of him personality wise. We are introduced to a few new characters, such as the Empress and Jacks. Jacks is a character I’d like to see more of. He’s totally shady, manipulative, and has a degree in villainous smirking. He’s one of those characters you just love to hate. Another thing that really disappointed me was a lot of the magic of Caraval disappeared for superstitious notions and mythology. The entire book revolves around Tella and Scarlett’s mother’s “Destiny Deck” (taro card) of cards and the mysterious Fates. In the first book it was always important not to get swept away in the magic, which was most of the fun of the book. In Legendary you see very little of Legend’s magic and even less of the sneaky deals with his players. It really didn’t even seem like Tella was playing the game this time around.There was still a lot of mystery in the plot, despite the lack of magic. You still didn’t know exactly who you should be trusting and who was a complete villain. But sometimes the author made it completely obvious she was trying to make someone a red herring, practically stuffing useless clues into your face through the book; other times she put neon signs above the characters’ heads just begging you to notice points. It made the end a bit predictable. Even though this series is advertised as just a duology, I’m really hoping a third book is in the making. There were a lot of loose ends that would infuriate me if the series is just left as it is now.Over all, the series is still good. It doesn’t have the magic of the first Caraval, but it still has enough mystery and intrigue to hold me till the end.
  • Rating: 5 out of 5 stars
    5/5
    Another winner for Garber. The anticipation of how Legend's game will end was a great turn of events. I thought this was a fantastic tale and cannot wait for what I think will be the final installment of Caraval.
  • Rating: 4 out of 5 stars
    4/5
    I'm glad I gave this second book in the Caraval series a chance, because I actually enjoyed it more than the first. Tella was a stronger, more interesting heroine, and I'm looking forward to seeing how her storyline is fleshed out even more in book three. I will say that the relationship shenanigans got old...my rating is honestly more like a 3.5 because of the will they/won't they stuff that never seemed to end. But overall, the series is looking up - bring on book 3!
  • Rating: 5 out of 5 stars
    5/5
    The cover is gorgeous, and represents the very finale of the book, grand fireworks on display..This book! Oh, my! Complete 5 starred rating in one go! Without going much into paraphrasing what has been told on synopsis, this was amazing read, I absolutely loved the suspense, mystery about who the Legend will be, which new character will appear and how will it be handled as it start to become more and more complex. I have read the great reviews and still was skeptical to the series, as very often second book messes the first one, this is not the case. The plot developed, characters grow throughout the book, it handles the multiple climaxes excellent way, and is wrapped in wonderful, smooth language. The little pinch of romance included ads the charm. I loved the focus on this book was for Donaltella and Dante, and i am happy the book was not only about Scarlett and Julian, although I did enjoyed their story in previous book Caraval. The Legendary is written from Tella's point of view, we, readers get to know below surface, her sister Scarlet has never known about, and we had no idea what was going on book #1, which creates the urge to re-read the book again to understand with this extra knowledge now, why Tella's actions were as they were in Caraval's first play this year. Tella is acting first and thinking later, often it has lead her to troubles and now that's exactly what happens again and again. She is someone who is not afraid to take a risk and jumps for it, hoping it will work out and she will find a way to tackle the problems, the aims and her dreams she have had forever and which ones have kept her going. Don't we can refer to this? Sometimes we just jump for a thought it may work and whatever happens we could deal with any consequences... Tella doesn't believe in love, but still she dreams of having this one for her she has been fantasizing about. She has kissed many boys and knows she can't trust them or they are willing to promise million things for kisses and love makes people stupid. Still she wonders how it is to kiss when you could die for that one kiss...is that even possible? Can a kiss cause such emotions? Donatella believes being in love makes person stupid and sooner or later it will die. She fights her own demons and game she has been playing in order to pay debts of requests she has made, which has lead her here where she is now... some are deadly and some are adventurous. I loved her wicked tongue and that we can read how she is weighting her thoughts for which decision to take. We learn more about her mother and how her disappearance seems too mysterious and it also opens more questions for the next finale book!In Legendary we have a new character Jack, he is well known for his skills by killing each of his fiances, everyone is scared by him and he also has a wicked humor as much as Tella and Dante has. It's fun to read and yes, as you may have read Caraval or have heard, the both books are united by one common thing - nothing is as it seems - it's way crazier and there's always possibility of betrayal when you can't rely on anything, unless you hold a strong believe and hope.The Caraval series have become one of my new favorites. Which means I will be trying to get those for my bookshelf. Thank you for reading!
  • Rating: 4 out of 5 stars
    4/5
    Mostly good, not great. This book focuses on a bonus game of Caraval that comes on the heels of the first where we met Scarlett and Tessa. This book focuses on Tessa as she tries to unmask the identity of Legend, win the game and free her mother who disappeared when she and Scar were kids. Stakes are high(er) in this game - while the last one was a fantasy, this one - this time - is for real. Maybe.Scarlett plays a supporting role in this story. New characters are introduced - primarily Jacks who Tessa quickly becomes entangled with. The romantic triangle in this plot mostly involves Tessa, Dante (who she met in the first Caraval game) and Jacks (which is an annoying name). The first third or so of this book that sets up the story and launches this round of Caraval is a great start. I loved the description of the game board/setting this time around, the deck of cards, and the description of the dress shop, and the sketched wanted posters. This is where Garber shines best.The second third of the book bogged a bit for me. Tessa is rushing around playing the game and trying to sort through clues and information while Scar just, what, maybe is secretly playing? Or knows something? Or is...I don't know...just sort of sleeping? There's a lot of action, but unlike the first installment, it seems more like filler. It doesn't seem to really build to anything.As for the final third, well, you know it's an 'almost ending' as there are hints in the book to that effect. Plus, readers know it's a trilogy. Caraval ends - game over - and there's a winner, but no prize. It feels like there was an attempt at a cliffhanger, that didn't quite get hung right.Legendary is ummmm.....okay, with the resolution designed to do little more than bridge you to the last and final book. It's not completely disappointing per se, but it's like a merengue - looks good enough to eat, then you do and it's nothing but sugar and air - not at all satisfying. I'll get around to reading the third to see how it all turns out, but not with as much anticipation as this one. I still highly recommend Caraval the first - it's fantastic.
  • Rating: 3 out of 5 stars
    3/5
    I didn't like Tella as much as I liked Scarlett in the first book, so it was nice to see the sequel unfold through Tella's eyes. Because the story is told from Tella's pov, I grew to like her and understood her motivations. However, the pacing is slower, the story not as riveting and I felt the physical attraction between Tella and Dante is overly emphasized. That being said, I'm looking forward to reading the third book, and hope it will be told in alternating povs. I want more of Scarlett and Julian, they are the characters who started this story and I hate to see them relegated to just a subplot.
  • Rating: 5 out of 5 stars
    5/5
    This is the second book in the Caraval series by Garber. The third book hasn’t been released yet. I really enjoyed this book, just not as much as Caraval. This book was intriguing but lacked some of the magic and wonder of the first book.This book is all told from Tella’s point of view. Tella has been conversing with a mysterious person in an effort to make sure Scarlett is happy and to find their lost mother. Imagine when she finds her correspondence has been with one of the Fates. Tella also finds out that if she doesn’t win this special session of Caraval she won’t survive to see another day.I loved the addition of the Fates to the story. The idea of the Fates getting free and destroying the world was intriguing and really raised the danger factor of this story. I enjoyed Tella as a character, but not as much as Scarlett. I think my favorite character throughout was Dante; him and Tella have quite the thing going on throughout the story.There are a number of interesting mysteries and twists and turns to the story. I didn’t find Caraval quite as magical this time around; maybe because things were so serious for Tella. I also got a little sick about Tella bragging about how she could save herself, yet time and time again Dante had to come to her rescue.The story ends at a bit of a cliffhanger but it wasn’t horrible. I am curious to see how everything will be resolved in the third and final book, Finale (expected out in May 2019).Overall this was a wonderful continuation of the Caraval series. While it wasn’t quite as magical and wondrous as the first book in this series, it was still very well done and I enjoyed it a lot. I would recommend to those who enjoy intriguing mysteries in a magical carnival-like setting.
  • Rating: 4 out of 5 stars
    4/5
    Having made a deal with a criminal to save her sister Scarlett from a disastrous arranged marriage, Tella must win Caraval and uncover Legend's identity, or risk losing everything, including her life.
  • Rating: 2 out of 5 stars
    2/5
    Caraval seems to be one of those books that you either love or hate. While there were aspects of the story that I really enjoyed, I would never go as far to say that it's a must read. Yet, disappointingly, its sequel just failed to hook me. Let me tell you why.Caraval was a creative and fast-paced novel, driven by its whimsical sense that anything could happen and is suspenseful, mystery-packed plot. Unfortunately, the same cannot be said for Legendary. The plot this time is far less suspenseful and the new Caraval is designed to be more "real", therefore containing a lot less magic than the first. While I do appreciate that Garber tried to do something new rather than just rehash the first book, the result was a lot less memorable. A lot of the novel just follows Tella as she wanders the city and talks to people, with none of the tense action of the original.The plot itself was also far less entertaining than that of the first book. It is driven primarily by Tella's quest to find Legend's ideTntity, yet this actually proved to be shockingly predictable. I spent most of the story expecting a twist that never came. While the story does make more of an attempt at world-building this time, this is still an area where it does largely fall flat. The introduction of the Fates is an unexpected direction for the story to take but I would have hoped for more foreshadowing of this in the first book. Really, it felt as though it came out of left field.However, at least the story does feel quite solid in its own right. While you do need to read Caraval first to have the faintest idea of what's going on, the adventure is largely self-contained. While it certainly leaves many loose ends hanging for the next book, it still manages to wrap up this stage of Scarlett and Tella's adventure.In terms of characterisation, the novel was a bit varied. While I liked Tella for her confidence and down to earth attitude when it came to relationships, I did feel that she was a bit too naive. While she claimed to be far smarter than her sister, she never really showed this. She was instead a bit slow on the uptake - easily fooled by, well, virtually everyone in the story and quick to fall into obvious Caraval traps.The other characters were a bit of a disappointment. While Caraval was really Scarlett's story, she has become more of a secondary character in the book and a majority of her adventures occur off page. These are summarised in the final few chapters, but this is really a unsatisfying arc for her character to take. I also felt that Jacks was a bit of wasted opportunity. Again, he seems to go through a lot of development off page. His personality completely flips around the half-way mark, but we never find out what causes this.However, I was pleased to learn a lot more about Legend in this book. While his identity was faintly obvious, we also start to get a few hints towards his backstory. While I get the impression that this is just the tip of the iceberg, it did wet my curiosity and left me wanting to know more about him.So, all in all, Legendary was a bit of a disappointment. While it was readable, I was expecting there to be more twists and I felt that the world building and characterisation still leave something to be desired. While I will read Finale when it's released, I'm not really in much of a hurry to.
  • Rating: 5 out of 5 stars
    5/5
    Caraval has ended and Donatella Dragna (Tella) has finally succeeded in saving her sister Scarlett and getting them both away from their abusive father. Anything seems possible but the magic of Caraval has quickly faded. Tella isn't done; she naively made a deal with a mysterious "friend" who wants something no one is able to aquire, Master Legend's true identity. The only way Tella can fathom uncovering this truth is to win Caraval. Once more she finds herself swept up in the crazy game that makes reality and magic hard to distinguish. If Tella can not succeed, she's about to lose everything, including her life. But if she does, Caraval may cease to exist.

    Stephanie Garber had done it again. She has beautifully portrayed a world of mystery and magic; of real vs fantasy. It had been quite some time since I had read Caraval but I fell head first into this sequel. From the very first page to the last, I kept wondering how far Garber would go to suck her readers in. I was not disappointed! Throughout the book, the reader follows Tella on a quest for clues while trying to discern what is part of the magic of Caraval and what is quite literally life or death.

    Legendary will make you question your own morals. How far would you go to save someone you barley even know? What if you were given an ultimatum and had to choose between two people you love? While Legendary is a fantastic work of fiction, if you dive a bit deeper, you can discover quite a bit more about morals, values and how you would face difficult decisions. I can only hope that this series will continue on and we will be blessed with a book three.

    I received a copy of Legendary for an honest review. These opinions are
    solely mine and do not reflect that of the author or publisher nor are they
    influenced by the opportunity to read this book early.
  • Rating: 5 out of 5 stars
    5/5
    Update: Alrighty, so the author DID in fact announce that there will be a third book to this story, thank God. So all my very conflicted feelings that I speak about below are no longer an issue and this book is able to maintain the 5 star rating I so badly wanted to give it. Now that I can confirm that this is not a 2-book work of literary torture I am able to highly recommend the continuance of the Caraval story. Yay!! Read On!

    **************
    Ok, so my thoughts on this book are sort of stuck in a place of limbo right now. It really comes down to whether this book will truly be the stories conclusion as it was initially planned or if it is now intended to be a middle installment to a trilogy/series. On it's own this book is every bit as magical and enchanting as Caraval. Ms Garber truly has a gift for taking her readers to her world where adventure, romance, and magic radiate of the pages...BUT...! As fun and exciting as this book was it would still be nothing short of infuriating if it truly is meant to be any kind of conclusion. As of right now I'm going to base my review on the assumption that there is more to come, I haven't been able to find any mention or suggestion that a third installment but who knows. That being said, if it turns out this truly was meant to be the conclusion to the overall story started in Caraval, I'd be forced to drop my rating considerably. There's just too much left by the time the reader comes to Legendry's final page. A quick rundown of this book. There's another edition of Caraval going down although it's not as vital to the plot as the first game was, there's a maternal scavenger hunt, much like her sister Scarlett, Tella finds herself playing Legend's game, creating serious romantic tension with one of the games actors, as well as picking up her own 3rd party fiancé. There's also a seriously problematic Tarot(ish) deck made up by demigod like characters who are all appear to be created by combining unhealthy levels of narcissism and sociopathy. Other stuff happens. Honestly, so much of how I feel about all the various storylines is dependent on the need for a third book (assuming an additional book would come with the gift of resolution.) Too much of what happens ends up feeling pointless without the satisfaction of some kind of cohesive resolution to pretty much any or better yet all the main plots, subplots, mysterious backstories that just stayed mysterious, &the character relationships that went down through out these books. As it stands right now we are left with … nothing. Scarlet-Julian=??? Tella-Dante=??? Julian-Dante=??? Scarlet-Nicolas=??? Why are you even back, Nicolas?=??? Comatose prodigal bandit mother=I can't even Legend/Fates/Return of the heir-??? I assume you all are seeing the problem here. All the beautiful writing a world building in the world can't erase the pointlessness of a story that's feels so unfinished it wouldn't even qualify as anti-climactic. The idea of that makes me pretty grumpy. Then again a third book might be announced tomorrow and *poof* all my discontent would vanish. I was able to enjoy Caraval so much more for that exact reason. It was pretty vague in its ending but I knew there was more story on the way so I didn't worry on that but now it's like quadruple levels of vague and I'm just over here in my 5-star/angry book review limbo.
  • Rating: 3 out of 5 stars
    3/5
    These are fun books to read, but the character arcs are not good in my opinion. Read if you want an easy fun romance novel and don’t care about the shallowness of the characters.
  • Rating: 5 out of 5 stars
    5/5
    AMAZING that’s the only thing I have to say !!!
  • Rating: 4 out of 5 stars
    4/5
    I give this book a 4.5!! I read the first book which I loved and I think this is a very good second book to the series. I read it in a day and had a hard time stopping.
  • Rating: 2 out of 5 stars
    2/5
    The books are very limited and the audiobook section is poorly organized, and many audiobooks I saved goes missing.
  • Rating: 4 out of 5 stars
    4/5
    A big thank you to Flatiron books for this ARC and the opportunity to review Legendary. I have to admit that it took me a little longer to get into this story compared to the first Caraval, but I ended up thoroughly enjoying it. At first I was a little disappointed that the POV shifted from Scarlett to Donatella, but I appreciate that choice much more now. I can't help but to wonder who our next guide will be (Legend, himself?). The exploration into Dante was compelling, and I loved to hate Jacks. I appreciate the unanswered questions and the occurrences that set the stage for what comes next in this series. Much like the original, this installment was full of magic, intrigue and a colorful milieu that is almost as much of a character as the people who wander through it. The Fates were an entertaining and rich component and I am glad that they were fleshed out a bit, though I hope they can be expanded upon in the next novel. I find myself only half-interested in Paloma and Paradise the Lost at this point. This plot piece is certainly integral to character development and our heroine's journey as well motivation so I find no fault with the author for my slight disinterest here. I remain hopeful that the bigger picture will fit together seamlessly and offer a rewarding tale from start to finish, unlike other series that have failed in this endeavor (Divergent IMO).
  • Rating: 2 out of 5 stars
    2/5
    I am sad to only give this book 2 stars, especially since I loved the first one so much.

    This book is following Scarlett's younger sister Tella and I couldn't warm up to her. She just annoyed me too much. There was a lot of repetitiveness in the book, which wasn't needed. One, for example, was the clues got repeated over and over, and then she was telling her over and over that this is suppose to be a game.
    Tella is just a very naive and impulsive person and she annoyed me by saying things like:
    "But Tella wouldn't be in this situation if Scarlett hadn't been keeping secrets" (blaming others)
    "... Tella imagined the play wasn't truely for Elantine, but for Tella..." (self-centred)
    "Tella started running before ... could finish" (making a rash decision)

    In addition, there are a lot of loose ends to the story and unsolved things, but I will give the last book a chance hoping it will be better.
  • Rating: 3 out of 5 stars
    3/5
    This book is simultaneously better and significantly worse than the first book.

    The Good

    ~ Caraval seemed to have forgotten that it was a fantasy and needed even the bare minimum of worldbuilding, and so all of the worldbuilding was shoved into this one. Granted, the lore of the Fates and the Stars was kinda awesome, and the specific Fates had a great atmosphere. I really liked that part.
    ~ The world, besides the magical aspects, was finally expanded and I thought it was okay. Not great but, like I said, bare minimum
    ~ Jacks in general

    The Bad

    ~ Tella in general
    ~ How was Tella supposed to be 15 freaking years old for the majority of the book? I seriously doubt a 15 year old would do all the stuff she did. The only believable part of it was how much of a naivë fool she was, and that's not necessarily a trait of youth
    ~ Dante in general
    ~ Scarlett and Julian (RIP their personalities)
    ~ The atmosphere of the first book was completely gone
    ~ The plot
    ~ And the fact that the "fantasy" language is literally just Spanish

    The Ugly

    ~ How old is Dante supposed to be, at least physically? Because he reads like 23 at least but Tella is 15, 16 in the epilogue, and that would mean that 1) there is a ~7 year age difference, and 2) he's committing statutory rape or at least sexual misconduct with a minor
    ~ Same goes for Jacks

    I might read the finale (see what I did there?) but its description sounds like one of those free-to-read self-published ebooks on Amazon (you know the ones, by Morgan Rice) that become fan-fictions of themselves by the end. Particularly regarding Scarlett's weird Bachelorette in Paradise section.
  • Rating: 5 out of 5 stars
    5/5
    This is, by far, one of the most engaging series to be released in the genre in recent years. I tore through the audiobook of the first book as fast as I could, and then made my mom read the first book too. We both loved it. Then, we read the second as soon as the library could get it to us. The character development, story, and concept are all utterly captivating. I'd say it's definitely a must-read.
  • Rating: 4 out of 5 stars
    4/5
    I love this series. Already started Finale. I’m so excited to find out how everything will end but at the same time don’t want it to end. Garber’s writing really transports me to a different world. 4⭐️⭐️⭐️⭐️
  • Rating: 5 out of 5 stars
    5/5
    Stephanie Garber has a way of packing all of the best aspects of fantasy into one novel. It's indulgent and rich and quite magical. While most YA reads seem to follow the same pattern, her writing never fails to bring pages of originality.

    I LOVED the first book, but it was just the foundation for this epicness. Tella's journey dove deeper into the series. It exposed secrets, revealed fate, and left me with a hopeless feeling of being lost. So much happened and there were so many twists and turns. If this is a trend for what's to come, I can't wait for the next book.

    Notes for me*
    Tella met a Fate
    Tella fell in love
    Tella met Legend
    Tella broke her mom free from the card she was trapped in
    Scarlett is torn between the Count and Julian
  • Rating: 4 out of 5 stars
    4/5
    Interesting second novel in a trilogy. It had a great story line and really interesting basic plot premise. I will say, I didn't like the heroine in this book quite as much as her sister's character in the first, but the twists and turns were a magically fun ride and I can't wait for the last in the series.
  • Rating: 5 out of 5 stars
    5/5
    no words can explain how much i love this book… the first one was amazing but this one was plot twist after plot twist. i cried and felt so many emotions all at once at the end that i cannot even begin to explain. if you’re into fantasy/magic/mystery/romance this book will be perfect and you’ll never want to put it down. trust me
  • Rating: 4 out of 5 stars
    4/5
    *I received a copy from the publisher through NetGalley. This does not affect my review.*

    I...wow. This book kept me guessing from the start, so much happened! As with the first, I advise going into this story knowing as little as possible, so I will avoid going into too much detail with my review. This one is told by Donatella's point-of-view, and I actually found that I liked her story more than Scarlett's.

    When I started this, I wasn't sure I would like it. It starts with a scene of Tella discovering her mother's Deck of Destiny, a special set of cards featuring the Fates. I DNFed The Raven Boys after the séance freaked me out, and I normally avoid that sort of thing, so I was skeptical about this one, but I kept reading, and I'm so glad I did! I actually really enjoyed the story of the Fates and their powers.

    One thing is, I was hoping I was wrong about Legend, as I felt it was...predictable? but now I'm intensely curious to see how the series ends. That said, I'm not a fan of Scarlett's ending, as it can only lead to trouble, but that said, Tella's end also leads to trouble, but in her case, the ending was perfection!
  • Rating: 5 out of 5 stars
    5/5
    I loved Legendary as much as I did the Caraval. Both stories have been very original, and even though the main character changed from Scarlett telling the story to Donatella, I thought the author did a great job with the transition. I'm intrigued by Stephanie's writing style and can't wait for the next book to come out. "Stephanie Garber, if you read the reviews, I have one thing to add, hurry up and write more books. I can't wait to read them. (
  • Rating: 4 out of 5 stars
    4/5
    I would give this a 4.5. I very much enjoyed this book. For being the 2nd book in a trilogy, this book really held it's own. It picks up the morning after the party celebrating the end of Caraval in the first book. Where in Caraval we focused on Scarlett the whole book, in Legendary we focus on Tella. There is to be another Caraval but this one seems to be a bit different and Tella is playing to win. Winning could mean getting her mother back. Though I personally enjoyed the first book more, this one was still great, and I cannot wait to find out what happens in the next book!
  • Rating: 5 out of 5 stars
    5/5
    I read a lot of books, but I don't really get lost in a book nearly as often as I'd like to. This book, the follow-up to the equally engrossing Caraval, is just the kind of story I which sweeps me away. It's the perfect escapist read: the setting is glamorous, the story is complicated, romantic interests abound, the dresses are gorgeous, and secrets are plentiful. The plot keep me guessing and, while this novel ended satisfyingly, I am excited to read the final book in the Caraval trilogy.
  • Rating: 2 out of 5 stars
    2/5
    It is Donatella's turn to participate in Caraval in this sequel and to stand in the limelight, but oh! what a disappointment it is. I could hardly belive the book was written by the same author. The luscious prose and imaginative use of adjectives, especially colours, are mere shadows of what they were in Caraval, with many instances of the bleeding obvious needing to be stated. Maybe the author had run out of things to say, and this was a way to increase the word count?The writing was very variable in places, and when a scene called for danger and tension, this was practically non-existent, with the prose falling curiously flat; the sad truth is that I felt bored a lot of the time. In contrast to the magical plot of Caraval, this time I thought the plot was short on adventure, with a heavy emphasis on teenage romance, which was sickly sweet to the point of nauseating and threatened to drown out everything else. I eventually got so tired of the constant 'Does he like me? Oh no, he doesn't. But maybe he does in secret?' that I didn't finish the book and gave up about 100 pages before the end. Not that I missed much. I skim-read through the remainder and discovered an entirely predictable plot development. Why are some authors so obsessed with (a) immortal characters and (b) royalty? Imagine what happens when the two are combined! Yeugh!I have to admit that I didn't get on with the character of Donatella, despite all the positive descriptions and character traits that are thrown her way (maybe because?), and even her sister Scarlett, the main protagonist of the first instalment, was a pale imitation of herself, coming across as indecisive and petulant. There were some surprises in store, but there was never any doubt as to how the novel would finish.Because I have the third and final instalment already on the shelf, I will satisfy myself on a few plot developments by skim-reading, though in my mind there is again no doubt how the series will end, and that Finale will go to the charity shop virtually unread.Disappointing sequel after a very promising start.
  • Rating: 5 out of 5 stars
    5/5
    Another winner for Garber. The anticipation of how Legend's game will end was a great turn of events. I thought this was a fantastic tale and cannot wait for what I think will be the final installment of Caraval.

Book preview

Legendary - Stephanie Garber

ISLA DE

LOS SUEÑOS

1

Tella was no longer floating.

She was on the damp ground, feeling far, far away from the bright, sparkly thing she’d been the evening before. Back when Legend’s private isle had radiated amber-tipped light, which breathed enchantment and wonder, along with a hint of deception. A delectable combination. And Tella had reveled in it. During the party to celebrate the end of Caraval, she had danced until her slippers were stained with grass and sipped flutes of bubbly wine until she’d practically floated.

But now she was facedown on the cold, hard forest floor.

Not daring to open her eyes, she groaned and brushed bits of nature from her hair, wishing some of the other remnants from last night could be as easily swept away. Everything reeked of stale liquor, pine needles, and mistakes. Her skin itched and crawled, and the only thing worse than the spinning in her head was the twisted soreness in her back and neck. Why had she thought falling asleep outside was a brilliant idea?

Argh. Someone grunted the not-quite-satisfied sound of a person on the verge of waking up.

Tella opened her eyes, peered to the side, and then closed her lids immediately. Dirty saints.

She was not alone.

Amid the towering trees and the untamed greens of the forest floor, Tella had flashed open her eyes just long enough to glimpse a dark head of hair, bronzed skin, a scarred wrist, and a boy’s hand covered with a black rose tattoo. Dante.

It all rushed back in a surge of blurry memories. The feeling of Dante’s experienced hands wrapped around her hips. His kisses on her neck, her jaw, then her mouth as their lips became intimately acquainted.

What in all the hells had she been thinking?

Of course, Tella knew exactly what her thoughts had been during the Caraval performers’ party the night before. The world had tasted like magic and starshine, like granted wishes and dreams come true, yet beneath it all, death still coated Tella’s tongue. No matter how much champagne she drank, or how warm the air grew from dancing, Tella still shivered from the chilling recollection of how it had felt to die.

Her jump from Legend’s balcony had not been an act of despair; it had been a leap of faith. But for just one night she hadn’t wanted to think about it, or why it mattered. She wanted to celebrate her success, to forget everything else. And Dante had looked like the perfect way to do both. He was attractive, he could be charming, and it had been too long since she had been properly kissed. And, saints, did Dante know how to kiss.

With another groan, he stretched beside her. His large hand landed on her lower back, warm and firm, and far more tempting than it should have been.

Tella told herself she needed to escape before he woke. But even asleep, Dante was so good with his hands. He idly ran his fingers up her spine to her neck, lazily digging into her hair just enough to make her back arch.

His fingers stilled.

Dante’s breathing grew suddenly quiet in a way that told Tella he was now awake as well.

Swallowing a curse, she hastily pushed up from the ground, away from his stilled, skilled fingers. She didn’t care if he saw her sneaking off; it would be far less uncomfortable than exchanging any forced pleasantries before one of them became bold enough to make an excuse for why he or she needed to rush away. Tella had kissed enough young men to know that anything said by a boy right before or directly after she kissed him could not be believed at all. And she really needed to leave.

Tella’s memories might have been blurry, yet somehow she couldn’t manage to forget the letter she’d received before things became interesting with Dante. A stranger, face hidden underneath the cloak of night, had slid the note into her pocket and disappeared before she could follow. She wanted to reread the message right away, but considering what she owed the friend who’d sent it, she did not think that would be very wise. She needed to return to her room.

Damp earth and spiked tree needles snuck between her toes as she began to slink away. She must have lost her slippers somewhere, but she didn’t want to waste time searching for them. The forest was tinged with indolent honey light and punctuated by heavy snores and murmurs that made Tella think she and Dante weren’t the only ones who’d passed out under the stars. She didn’t care if any of them saw her sneaking away from the pretty boy, but she didn’t want anyone telling her sister.

Dante had been more than a little nasty to Scarlett during Caraval. He worked for Legend, so it had only been an act—but although Caraval was over, it was still somewhat difficult to weed out the bits of fact from fiction. And Tella didn’t want her sister further hurt because Tella had chosen to have some fun with a boy who’d been so cruel to Scarlett during the game.

Thankfully the world remained asleep as Tella reached the edge of the forest, and then, Legend’s turreted house.

Even now, with Caraval officially ended, and all the candles and lanterns inside unlit, the mansion still breathed wisps of beguiling ember-glow light, reminding Tella of tricks yet to be played.

Until yesterday, this estate had contained the entire world of Caraval. Its grand wooden doors had led visitors to elegant balconies draped with lush red curtains, which surrounded a city made of canals, streets that had minds of their own, and uncanny shops full of magical pleasures. But in the brief time since the game had ended, the turreted house had shrunk in size and the ephemeral wonderland hidden within its walls had disappeared, leaving behind only the parts that would normally belong inside of a grand house.

Tella trotted up the closest staircase. Her room was on the second floor. With a rounded robin’s-egg-blue door, it was easy to find. It was also impossible to miss Scarlett and Julian, standing next to it, holding on to each other as if they’d forgotten how to say the word good-bye.

Tella was glad her sister had finally lost herself in some happiness. Scarlett deserved every joy in the Empire, and Tella hoped it would last. She’d heard Julian didn’t have a reputation for stringing girls along, he never carried on relationships after Caraval, and he’d not even been scripted to stay with Scarlett after bringing her to Legend’s isle. But he lied for a living, which made it difficult for Tella to trust him. Yet, as the pair stood there with their arms wrapped around each other, and their heads leaning closer together, they looked like two halves of the same heart.

Their eyes stayed locked as Tella crept around them toward her room.

Is that a yes? Julian murmured.

I need to talk to my sister, Scarlett said.

Tella halted in front of the door. She swore the letter in her pocket grew suddenly heavy, as if impatient to be read again. But if Julian had just asked Scarlett what Tella had hoped, then Tella needed to be a part of this conversation.

What is it you want to talk to me about? Tella interrupted.

Scarlett pulled back from Julian, but his hands remained wrapped around her waist, weaving through the blushing ribbons of her dress, clearly not ready to let her go. I asked your sister if you’ll both go with us to Valenda for Empress Elantine’s seventy-fifth birthday celebration. There will be another Caraval and I have two tickets. Julian winked.

Tella tossed her sister a grin. This was exactly what she’d hoped for. Although a part of her still couldn’t believe the rumors she’d heard over the past week were true. Caraval only occurred once a year, and she’d never known of two games being played so close together. But Tella supposed even Legend made exceptions for the empress.

Tella continued to look at her sister hopefully. I’m surprised this is even a question!

I thought you didn’t like Elantine’s Day because it always overshadowed your birthday.

Tella wobbled her head as she weighed her answer. Her true reasons for wanting to go had little to do with Elantine’s Day, although her sister was correct. For as long as Elantine had been empress of the Meridian Empire, her birthday had been a holiday, Elantine’s Day, which was ushered in with a full week of parties and dances, bended rules, and broken laws. On the girls’ home isle of Trisda, this holiday was only celebrated for one day, on the thirty-sixth day of the Growing Season, but it still overshadowed Tella’s birthday, which had the misfortune of occurring the day afterward.

It will be worth it to visit Valenda, Tella said. When do we leave?

Three days, Julian answered.

Scarlett puckered her mouth. Tella, we need to discuss this first.

I thought you’ve always wanted to go to the capital, to see all its ancient ruins and the carriages that float through the sky, and this will be the party of the century! What’s there to talk about?

The count.

Julian’s brown skin went gray.

Tella’s face might have done the same.

The count lives in Valenda, and we can’t let him see you, Scarlett said.

Scarlett was the overly cautious sister, but Tella couldn’t blame her for this reservation.

Count Nicolas d’Arcy was Scarlett’s former fiancé whom Scarlett’s father had arranged for her to marry. Before Caraval, Scarlett had only written him letters, but she’d believed herself in love with him. She’d also thought the count would keep both her and Tella safe—until Scarlett met him during Caraval and learned what a despicable human being he was.

Scarlett was right to worry about the count. If Scarlett’s former fiancé discovered Tella was alive, he could send word to their father—who believed Tella was dead—and it would shatter everything.

But things would also fall apart if Tella didn’t go with Legend and his performers to the Empire’s capital city of Valenda. She might not have had the chance to reread the letter from her friend, but she knew what he wanted, and she would never get it for him if she was separated from Legend and his performers.

During Caraval, Tella hadn’t been entirely certain who worked for Legend. But all of his performers would be on the boat to Valenda—Legend might even be on the boat as well, giving her the opportunity she needed to finally get the one thing her friend required.

The count is so concerned with himself he probably wouldn’t recognize me even if I walked up to him and gave him a slap in the face, Tella said. We only met for a moment, and I was not looking my best.

Tella—

I know, I know, you want me to be serious, Tella cut in. I’m not trying to mock you. I’m fully aware of the danger, but I don’t think we need to be afraid of it. We could just as easily perish in a shipwreck, but if we let that fear stop us, we’ll never leave this isle again.

Scarlett grimaced and turned to Julian. Would you mind giving my sister and me a moment alone?

Julian answered against Scarlett’s ear, too low for Tella to hear. Whatever he said made Scarlett blush. Then he left and Scarlett’s mouth flattened into a line as she and Tella enclosed themselves in Tella’s room.

Inside, unmentionables were everywhere. Stockings peeked out from the drawers of a dresser topped off with bonnets, while a variety of capes, gowns, and petticoats formed a path to her bed, which was covered in a teetering pile of furs that she’d won in a card game.

Tella knew Scarlett thought she was lazy. But Tella had a theory: Neat rooms were easy to rifle through and search undetected because it was simple to put carefully placed things exactly where they’d been. But messes, on the other hand, were difficult to re-create. With one sweeping gaze, Tella could see no one had been brave enough to lay a finger on her personal disaster. Everything appeared untouched, even though there now seemed to be an additional bed, which Tella imagined must have magically appeared, or more likely had been carried upstairs for her sister.

Tella didn’t know how long they’d be allowed to stay on the isle. She was relieved they weren’t being kicked out right away, although if they’d been evicted, maybe Scarlett would have been more eager to travel to Valenda. But Tella didn’t actually want her sister to be forced into anything; she hoped Scarlett would make the choice for herself. Though Tella could understand her sister’s reluctance. Tella had died during the last game. But that had been her decision, it was for a good reason, and she wasn’t planning on dying again. It had been as horrid for Tella as it had been for Scarlett. And there were still so many things Tella wanted—and needed—to do.

Scar, I know you think I wasn’t being serious out there, but I think we need to start being happy rather than serious. I’m not saying we need to participate in Caraval, but I think we should at least go to Valenda with Julian and the others. What’s the point of all this glorious freedom if we don’t enjoy it? Our father wins if we keep living as if we’re still trapped beneath his heavy fists.

You’re right.

Tella must have misheard. Did you say I’m right?

Scarlett nodded. I’m done with being scared all the time. She still sounded nervous, but her chin now lifted with something like determination. I’d rather not play the game again, but I want to go with Julian to Valenda. I don’t want to trap myself here like our father trapped us on Trisda.

Tella felt a surge of pride. Back on Trisda, Scarlett held on to her fear, as if it would keep her safe, but Tella could see her sister fighting to let it go. She really had changed during Caraval.

You were right last night, when you encouraged me to give Julian another chance. I’m glad I went to the party, and I know I’ll regret it if we don’t go with him. But, Scarlett added, if we go to Valenda, you have to promise you’ll be careful. I can’t lose you again.

Don’t worry. I swear it. Tella solemnly took her sister’s hands and squeezed. I enjoy my freedom way too much to let it go. And, while we’re in the capital, I’ll be sure to wear impossibly bright dresses so I’ll always be impossible to lose.

Scarlett’s mouth tilted toward a smile. Tella could see her sister trying to battle it, but then it transformed into a melodious laugh. Happiness made Scarlett even prettier.

Tella giggled with her until their smiles matched, as if worries were things made for other people. Yet Tella could not forget the letter in her pocket, reminding her of a debt to be paid and a mother who still needed to be saved.

2

It had been seven years since Tella and Scarlett’s mother, Paloma, had disappeared.

There was a period of time that started about a year after her mother left, when Tella preferred the idea of Paloma being dead. If she was still alive, Tella reasoned, she’d made the choice never to return to her daughters, which meant she couldn’t have really loved them. But if Paloma was dead, then maybe she’d intended to return, but had never been given the chance; if she was dead, it was possible she’d still loved Scarlett and Tella.

So for years Tella clung to the hope that her mother had met death, because no matter how hard Tella tried, she could not stop loving her mother, and it hurt too much to imagine that her mother didn’t love her back.

Tella pulled out the letter she’d received from her friend. Scarlett had left to tell Julian they’d go with him to Valenda. But Tella didn’t know how long she’d be gone, so she read swiftly.


Dearest Donatella,

Congratulations on escaping your father and surviving Caraval. I am pleased our plan worked, although I had no doubts you would survive the game.

I am sure your mother will be quite proud, and I believe you should be able to see her soon. But first you must keep up your end of our bargain. I hope you haven’t forgotten what you owe me in exchange for all that I’ve shared with you.

I plan on collecting my payment very soon.

Truly yours,

A friend


The aching in Tella’s head returned, and this time it had nothing to do with the drinks she’d consumed the night before. She couldn’t shake the sense something was missing from the letter. She swore there’d been more to it when she’d read it at the party.

Tella held the message to the butterscotch light streaming through her window. No hidden lines of script appeared. No words shifted before her eyes. Unlike Legend, her friend didn’t lace his letters with magic tricks, but she often hoped he would. Maybe then she’d be able to confirm his identity.

She’d first contacted him more than a year ago, to help her and her sister escape from their father. But Tella still had no idea who her friend was. For a while she had wondered if her correspondent was actually Legend. But her friend and Legend could not be the same person—the payment her friend referred to made Tella certain of that.

She still needed to acquire this payment. But now that she and Scarlett were going to Valenda with Legend’s players, Tella felt more confident she would. She had to.

Her pulse danced faster as she hid her friend’s letter and opened her smallest trunk—the one she’d not allowed the players to rifle through during Caraval. She had filled it with money pilfered from her father. But that was not the only treasure it concealed. The interior was lined with an unappealing burnt-orange and lime-green brocade that most people would never look at closely enough to notice the slit along the edge of it, which allowed her to hide the catalyst for this entire situation: The Aracle.

Tella’s fingers tingled as they always did when she pulled out the wicked little card. After her mother disappeared, her father had gone mad with rage. He’d not been a violent man before, but when his wife left him, he’d changed almost instantly. He’d thrown her clothes in the gutter, turned her bed into firewood, and burned everything else into ash. The only items that had escaped were the scarlet earrings Paloma had given to Scarlett, the raw-fire opal ring that Tella had stolen, and the uncanny card in Tella’s hand. If she’d not taken this card and the ring right before her mother left, Tella would have had nothing to remember her mother by.

The opal ring had shifted color shortly after her mother’s disappearance, turning fiery red and purple. The edges of the Aracle card were still made of molten gold, but the image in its shimmering center had changed as well, countless times. Tella hadn’t known what it was when she’d first stolen it from her mother’s Deck of Destiny. Even days later, when she’d looked in the mirror and seen fat tears streaming down her cheeks—re-creating the image the Aracle had first revealed—Tella didn’t piece it together. It wasn’t until more time went by that she noticed that when the Aracle revealed an image, it always came to pass.

At first the images were inconsequential: a maid trying on Tella’s favorite gown; her father cheating at cards. Then the visions of the future grew more upsetting, until one day, immediately after Scarlett’s engagement to the count, Tella saw a most disturbing image.

Scarlett was dressed in a snow-white wedding gown, studded with rubies and petals and whisper-thin lace. It should have been beautiful. But in the Aracle’s vision, it was stained with mud and blood and tears as Scarlett sobbed violently into her

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