Time Jumpers Episode 5: The Time Guard
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First Time Displacement Battery has saved the Uman Alliance world Landfall from being destroyed by an infalling asteroid but the crew of Golich, M’Bela and Acth:On’e are stuck in the wrong time stream, with no way to get home. It is Acth:On’e who figures out a way of using Cygnus Rift, near Landfall, as a sort of poor-man’s jumpship. Saying goodbye to Landfall, they approach the Rift and fall through, winding up in the right time stream but six hundred years earlier along the worldline, where Humans first encountered the Coethi outside Earth’s solar system.
Frontier Corps troopers from the 22nd century run right into UA Time Guard jumpers from the 29th century. Once cooler heads prevail, the time jumpers are able to help their ancestors fight off an early recon probe by the Bugs. But they’re still stuck at the wrong end of the time stream. The Frontier Corps commander realizes that there is research work being done at Farside Labs on the Moon, that may help the time jumpers get back home. But there’s a conundrum: any serious interaction by the time jumpers with the 22nd century may branch the worldline and jeopardize their ultimate chances of getting back to their own time.
The problem is made worse when Golich himself becomes romantically involved with a Farside Lab technician, imperiling all of them and possibly imprisoning them in the 22nd century.
Fifth episode in the Time Jumpers serial.
Philip Bosshardt
Philip Bosshardt is a native of Atlanta, Georgia. He works for a large company that makes products everyone uses...just check out the drinks aisle at your grocery store. He’s been happily married for over 20 years. He’s also a Georgia Tech graduate in Industrial Engineering. He loves water sports in any form and swims 3-4 miles a week in anything resembling water. He and his wife have no children. They do, however, have one terribly spoiled Keeshond dog named Kelsey.For details on his series Tales of the Quantum Corps, visit his blog at qcorpstimes.blogspot.com or his website at http://philbosshardt.wix.com/philip-bosshardt.
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Time Jumpers Episode 5 - Philip Bosshardt
Time Jumpers
Episode 5: The Time Guard
Published by Philip Bosshardt at Smashwords
Copyright 2019 Philip Bosshardt
Smashwords Edition, License Notes
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A few words about this series….
Time Jumpersis a series of 20,000-30,000-word episodes detailing the adventures of Ultrarch-Jump Captain Monthan Dringoth and his crew and their experiences as time jumpers with the Time Guard.
Each episode will be about 40-60 pages, approximately 25,000 words in length.
A new episode will be available and uploaded every 4 weeks.
There will be 12 episodes. The story will be completely serialized in about 12 months.
Each episode is a stand-alone story but will advance the greater theme and plot of the story arc.
The main plotline: Time Guard must defeat the enemy Coethi and stop their efforts to disrupt or eliminate Uman settlements in the Galactic Inner Spiral and Lower Halo sectors of Uman space.
Uploads will be made towww.smashwords.comon approximately the schedule below:
Episode # Title Approximate Upload Date
‘Marooned in Voidtime’ February 1, 2019
‘Keaton’s World’ March 1, 2019
‘A Small Navigation Error’ April 15, 2019
‘Cygnus Rift’ May 3, 2019
‘The Time Guard’ May 31, 2019
‘First Light Corridor June 28, 2019
‘Hapsh’m and the First Coethi Encounter’ August 2, 2019
‘OperationGalactic Hammer’August 30, 2019
‘Byrd’s Draconis’ September 27, 2019
‘First Jump Squadron’ November 1, 2019
‘Planck Time’ November 29, 2019
‘The Time Twister’ January 3, 2020
Chapter 1: T-001
It takes a long time to become young.
Pablo Picasso
Landsdown, Quetta (Landfall)
Time Guard Base Hawking
Time Stream: T-228
T-date: T-03-22-2815 CE
Nathan Golich was sobered when he learned that the only ship Landfall had available was the non-jumpship freighter Trivandrum, now in synchronous orbit around the world.
Sir, the closest settlement is probably Byrd’s Draconis. That’s Ross 154…maybe twenty-nine light years.
Admiral Munro rubbed what was left of his white hair. "Trivandrum doesn’t have jump capability. She’s hyperlight capable but no singularity core…Time Guard doesn’t need escorts or freighters flitting around time streams so much."
Acth:On’e did some quick mental math. That’s sixty years, at least, from here.
Munro considered that. The Guard needs you back with First TD. But we also need to manage distortions coming out of the Rift…distortions you caused when you tested the Time Twister on Outtawhack. Now that’s gone…and we’re still picking up the pieces here on Landfall. Here’s the official report….
Time Guard Special Report to the Secretary-General
Principal Impact Effects from Outtawhack (Fragment D)
Time Stream: T-221
T-date: T-08-05-2814 CE
Impactor Outtawhack D impacted Landfall’s surface at 061510Z, T-date T-08-05-2814. Point of impact was 37N by 11E, approximately one hundred and sixteen kilometers north-northeast of the Quetta coastal city of Bizerte. The point of impact was located at the center of a triangle between the Quettan coastline, bounded by the islands of Coburg on the northwest and Carpentaria to the northeast.
At impact, the impactor was moving at an estimated velocity of 16.99 kilometers per second.
Energy released at impact was estimated to be approximately 6.04 x 10 exp 16 Joules.
Due to the water impact, an estimated 2.35 x 10 exp 6 tons of seawater was vaporized. Most of the vaporized material was lifted as steam into the planet’s atmosphere.
Oceanic effects included a series of seismic events and transients, culminating in three succeeding tremors of Richter magnitude 5.4, 5.1 and 4.1, all occurring in the first two hours after impact.
Shock waves and tsunami effects are appended to this report as Attachment A: Impactor Outtawhack-D Oceanic Effects on the Central Ocean Basin. Notable effects included wave heights of over a hundred meters measured at Bizerte, Marzburg, Quincy and Lasalle. Similar destructive wave effects of lesser magnitude were measured at McKay, Winston, Leonardville and Landward.
Time Guard efforts to ameliorate destructive shock wave and tsunami effects through nanobotic shielding were only partially successful, owing to the short time frame involved. Shielding was most effective at Bizerte, where observed wave heights reached one hundred and seventy meters approximately two kilometers offshore. Wave energy was substantially dissipated by nanobotic shielding along the waterfront west and east of the center of the city. Measured wave heights at the port entrance did not exceed one hundred and ten meters.
Impactor Outtawhack-D partially disintegrated in the lower atmosphere, yielding multiple fragments to impact the ocean surface. Disintegration effects were most pronounced at an altitude of five thousand meters above MSL. Peak overpressures from this event exceeded 17.7 bars (approximately 251 PSI) at a point two kilometers from the center of the impact field. Because the impact site was well offshore, little overpressure damage was sustained to land structures. Some shipping in the area was damaged.
Casualty reports are appended to this report as Attachment B: Casualty Effects from Impact of Outtawhack (Fragment D). Note that known casualties that can be directly attributed to this event will exceed 800,000 around the Central and Eastern Ocean basins alone.
Long term meteorological and climatic effects are detailed in Attachment C: Forecast Climatic Effects from Impact of Outtawhack (Fragment D and Lesser Impactors). Note that long-term climatic effects incorporate estimates of seawater and seabed excavation and dynamic lifting of excavated materials into the atmosphere integrated into current forecast models over the next two years.
For latest results of forecast model iterations, see Landfall Meteorological Organization Proceedings of Conference on Climatic Effects from Recent Asteroidal Impacts
, T-date T-08-07-2814, Landsdown, Quetta, appended to this report as Attachment D.
Time Guard casualty and environmental remediation efforts continue and are expected to be required at current levels of effort for at least the next two years.
End of Report
And the hell of it is,
Munro was saying, as the report evaporated from the middle of air, along with vids and footage of the destruction, it could have been a lot worse. I’m grateful to the three of you for helping build out a new Time Twister on Pavonis…thankfully, Landfall has a number of satellites that would work. We lost all of your earlier when the ‘Whack came down.
And my temporal inverter, too, sir,
Acth:On’e reminded everyone. The Rift is still burping and belching and we have no way to counter it at the moment.
Munro nodded. That’s why I asked Jump Lieutenant Sambola to come over from T2 and fill us in on the latest intel we have of Coethi movements. Lieutenant--?
Sambola looked like a bird, with a beak nose and an odd almost-pecking movement of his head. Evelyn M‘Bela glanced over at Golich and Acth:On’e with an amused glint in her eye. Golich frowned at her…don’t even think of saying anything.
Sambola booted up the display pedestal, above which materialized an overview of Uman space around the Gliese 876 system. His voice reminded Golich of a metal file scraping the floor.
No doubt about it…Coethi is probing and maneuvering all along the voidtime frontier this side of Cygnus Rift. We’re not exactly sure why, but TACTRON has recently computed probabilities of a major Coethi push somewhere in the Rump at greater than ninety percent, given analysis of our intel sources.
Munro stroked his chin. What’s their target? Is it the Rift?
Sambola said, "Unknown, sir. The data support no definitive conclusions about that. It may be that the Coethi intend to stir up the Rift as a screen for a move into the Rump, a move that some inside T2 believe is designed to cut off Rump